Difference between revisions of "Mind logic"

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m (replaced ship bullet list with table and ship links)
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For every 10 mind logic, you can queue one additional action.  
 
For every 10 mind logic, you can queue one additional action.  
  
Most ships also require mind logic:
+
Most ships also require some mind logic to command:
* Small sailing boat - 20.10 mind logic required to command
+
 
* Corbita - 21.05 mind logic required to command
+
{| border="2" cellspacing="2" cellpadding="5" style="text-align:center;"
* Cog - 22 mind logic required to command
+
! Ship or Boat || Mind Logic
* Knarr - 23 mind logic required to command
+
|-
* Caravel - 24 mind logic required to command
+
|[[Small sailing boat]]|| 20.10
 +
|-
 +
|[[Corbita]]|| 21.05
 +
|-
 +
|[[Cog]]|| 22
 +
|-
 +
|[[Knarr]]|| 23
 +
|-
 +
|[[Caravel]]|| 24
 +
|}
 
   
 
   
 
== List of skills that raise Mind logic ==
 
== List of skills that raise Mind logic ==

Revision as of 17:17, 22 July 2010

Main Page / Useful links for beginners / Characteristics / Mind logic

Characteristic that can be raised by skills like carpentry and digging and by playing with toys.

For every 10 mind logic, you can queue one additional action.

Most ships also require some mind logic to command:

Ship or Boat Mind Logic
Small sailing boat 20.10
Corbita 21.05
Cog 22
Knarr 23
Caravel 24

List of skills that raise Mind logic

NB: List continuously under construction and not complete yet.