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House (general)

2,336 bytes added, 09:18, 10 November 2016
Added elements of Build House to this page to make it more comprehensive.
== Description ==
A '''house''' is a structure meant for living, storage, gateway or similar, built of [[wooden house|wood]], [[Timber_framed_house|timber]] or [[stone house|stone]], on flat [[ground]]: house tiles can now only be [[building plan|planned]] on perfectly flat ground ([[slope]] of 0 dirts). The maximum length of a house is 20 tiles in one direction.
== Planning a House ==
In order to create a house, you will need a mallet to plan the housing plans. Activate your [[mallet]] and right-click the flat tile you want to build on and select 'Plan Building'. You can plant further tiles of the same house the in the same manner as long as they are required adjacent to complete the main floor initial house tile. Once you have completed your housing plan, right click on the plans before of the building and select 'Finalize Build Plan'. You may still edit the plan of the building after you will have finalized by right-clicking the tile you want to build on and selecting 'Add to building plan'. This can be allowed done even after all of the house is complete by destroying a single wall and expanding the building through 'Add to build or building plan another one'.
If you made a mistake, you can delete a part of the plan by right clicking the tile of the plan you want to remove and select 'Remove Plan Here' If you want to delete the entire plan, right-click the structure and select Structure > Destroy structure. You will be given a confirmation window to make sure this is what you want to do.
<s>Once you have finalizedthe build plan, you are required to complete the footprint of a main floor house may not plans before you will be alteredallowed to build or plan another one.</s> With You do not have to create the introduction on multilevel houses, writ owners can now expand and modify houses once they are complete. The removal of walls and bottom or top floors in this process is best done with order to start a [[Carving knife]]new house.
== Creation ==
Building a house is based on the [[Carpentry]] skill for [[wooden house|wood]] and [[Timber_framed_house|timber]] houses and a mixture of both [[Carpentry]] and [[Masonry]] for [[stone house|stone]] houses. The minimum requirement of [[Carpentry]] skill one would require to build a house is 5, and this can usually be obtained by obtaining the materials for your first wooden house through cutting [[planks]]. If your house is to be made out of stone it is important to note you will require 30 [[Masonry]].
Newer players may want To create, right click one of the wall sections and select 'Add to Crafting Window'. The wall plan will be on one side, and you will need to put in a [[mallet]] or [[trowel]] for the second crafting window in order to select what you would like to build. There are various wall plans and they all require the same skills to create with the exception of [[masonry]] for stone options. To start the creation process, you will need to have a look at the '''items required in your inventory. [[Planks]] for wooden houses, [[Wooden Beam]]s for Timber houses, [[Brick]]s and [[Build HouseMortar]]''' guide for Stone Houses.  Once you have finished all of the wall plans for the first floor, the house is considered complete by mechanic standards, and you can move on to create more directionhouses.
== Usage ==
A house preserves your possessions by reducing [[decay]], and to a degree, protects them from [[Stealing|theft]]. If the doors are equipped with a [[door lock]], no one may enter your house except the [[friend]]s you give [[writ|permissionpermissions]] to, unless the door is [[lockpicking|lockpick]]ed.[[Lockpicking]] only applies to PvP servers. Freedom servers do not allow [[lockpicking]] of houses. :On the Freedom server, a locked house is the single best protection against theft. Whether on deed or off, houses there '''cannot''' be bashed down or lockpicked, though anyone can enter if you do not put [[door lock]]s on all doors. ''Since a house's locks cannot be picked on Freedom, the door lock's quality isn't really very important there.''
[[Bed]]s, which are useful for gaining [[sleep bonus]], only work when inside a house.
If the owner of a house has not logged in for 1.5 months, the house is marked as abandoned, and takes much higher decay damage.
:On the Freedom server, a locked house is the single best protection against theft. Whether on deed or off, houses there '''cannot''' be bashed down or lockpicked, though anyone can enter if you do not put [[door lock]]s on all doors. ''Since a house's locks cannot be picked on Freedom, the door lock's quality isn't really very important there.''  ==Writ and Permissions Management==
When the house is fully planned the planner will see it under the [[Permissions#Buildings|Building Management]] window. The house can be managed by right clicking on the house and selecting ''Permissions > Manage Building''. In the management window you can modify various settings for the house. These settings will not take effect until all of the first floor walls are complete. The '''May Enter''' permission will not work until the doors are locked.
== Naming ==
When the plan is finished the writ building will be given a default name that consists of the creator's name and a designation depending on the size of the house. The name can be changed through writ permissions management.
Designations used, based on number of tiles:
* shed - 1, - 2
* shack - 3
* cottage - 4, - 5
* house - 6
* villa - 7 to - 10* mansion - 11 to - 20* estate - 21 to - 30* stronghold - 31 to - 65 (max)
== House examples Plan Examples ==Numbers listed above each plan is the minimum [[carpentry]] skill required. You can also check [http://webdepp.sense-net.at/~toni/wurm/housecalc.php HouseCalc] for the carpentry skill and materials required for your custom plan without download. At this time, this tool does not incorporate timber-framed materials.
=== 1-4 tiles ===
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