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Wurm Server Release Notes 2017

2,852 bytes added, 08:47, 13 July 2017
Patchnotes, hot and fresh!
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==[https://www.wurmonline.com/2017/07/06/patch-notes-06jul17/ 170706] Patch Notes 06/JUL/17==
*Wurmian dendrologists have noted that the girth of Olive and Chestnut trees has diminished. (olive and chestnut tree trunks are now thinner by 60%)
*Cave entrances can now be reinforced, prepared, and paved like other cave floors.
*Priests that can dig without going faithless can now dredge.
*Bugfix: Fixed an issue where keys ended up in a bugged state if they were inside a bank or mailbox when the lock was destroyed. Now the keys should be destroyed as well.
*Bugfix: Fixed a bug that caused cave ceilings to examine as floors and requirement remove reinforcement permissions when above a reinforced floor.
*Bugfix: Fix for some underground bridges causing errors resulting in players rubberbanding as they travel across the bridge.
*Bugfix: Hota should no longer break if there is a server restart during an active event – remaining pillars should spawn seconds before the shutdown.
*Bugfix: Fixed the issue causing decayed organic material from being stuck in a your bank taking up a slot until server restart.
*Bugfix: Metallic Liquid will now come in a potion bottle when looted and will actually work when ‘smeared’ onto an item.
*The imbue will start with 100 power, no matter what your actual skill is as long as the action succeeds.
:*Protect against items “cracking” 5 times, lose 20 power from the imbue every time it “forms cracks”
:*Protect against a single shatter. As long as the power of the imbue even exist listed on the item, it will be protected.
:*You can NOT smear another potion to “refill” the lost power, effect must be gone.
Client updates
*4.0 Client fix: Straightened out reinforced walls next to veins with cave detail set to high.
*4.0 Client fix: Wild hive message on screen should now appear again if you do not have it hidden in settings.
*4.0 Client fix: Rangefinder numbers are again visible when using a spyglass.
*4.0 Client fix: Corona position (glow) for some items was fixed from hovering above to a center position.
*4.0 Client fix: Fixed orientation issues of embarked players.
*4.0 Client fix: There should be no more ‘lightning’ flashes on animals, people and items.
*4.0 Client new: Added a post-process tab in client settings to to add or remove some effects.
:*Bloom
:*FXAA (antialiasing)
:*Vignette
*Bugfix: Changed the orientation of pavement on bridges to match terrain paving.
*Bugfix: Fixed the bumpy cave floor pavement as seen with cave detail set to high.
*Deed planner exporter changes:
:*New wall/fence types and bushes as well as floors are now exported properly
:*Deed borders are exported as DeedPlanner border
:*If deed is coastal, all height values on map will be accurate. Otherwise, lowest point on plan will have height 5 when imported into the DeedPlanner
 
==[https://www.wurmonline.com/2017/06/22/patch-notes-22jun17/ 170622] Patch Notes 22/JUN/17==
*Can use keybinds FLATTEN or LEVEL on tile borders resulting in the raising or lowering of the tile border.
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