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Wound

85 bytes added, 08:24, 1 July 2020
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A character can suffer '''wounds''' or '''injuries''' from creature attacks (and player attacks on PvP servers) as well as falling, [[thorn]]s, drowning, and other mishaps. Wounds are shown under the affected body part in the player's [[inventory window]] under the expanded "body" tab. Pets and other creatures can also suffer wounds, but only from combat. Wounds on creatures can be examined by right-clicking the creature and selecting look > equipment from the options.
Medium, bad, and severe wounds will need treatment.Bandaged medium wounds This can be via bandage and treatment with a [[salve]] or [[healing cover]]. Just one or the other may not be enough to fully heal on their own again but very slow a bad or severe wound and maybe only below 25%, need further investigationa player may die if not treated in time.
Head injuries cause your characters to have minor concussion effects (lowering the effective level of mind logic). For example for a person who has the ability to queue 3 extra actions, a light bruise to the head can cause the number of extra actions queuable queueable to be reduced.
==Wound Severity==
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