To set up a delivery, crates need to be placed into a [[wagoner container]] (which holds a maximum of 20 [[large crate|large crates]], 34 [[small crate|small crates]], or a combination).
*Ensure that the wagoner container is planted next to the waystone. This can be done by activating the container and right clicking on the waystone and clicking plant.
* Select a receiving player for the delivery; that player will receive a notification that they have a delivery pending (similar to mail notifications).
* The recipient needs to then accept the delivery by going to any waystone and right-clicking it and selecting "Accept Delivery."
*Once the recipient has accepted the delivery, the job will be added to the wagoner's queue, and they will start working if they are not busy. The sender will then immediately get an event message confirming the shipment's acceptance by the recipient.
* The wagoner will drive to the collection container, load up their wagon and transport the crates to the destination waypoint, eventually unloading the crates at the destination.
*If the recipient does not accept the delivery within a set time, the delivery will time out (and the fees refunded if appropriate).
*Resizing a deed so their camp falls outside the deed boundaries will return the contract to the owner's inventory
*Wagoners may be set to public or private availability, via their permissions (set by the owner), with options for deed and alliance members.
*You can obtain a wagoner contract from a trader for 10 [[Bank of Wurm|silver]] coins, allowing you to place your
own wagoner on your deed. This gives your deed (or alliance) their own wagoner to use for pickups and deliveries, which speeds up the time it takes for a delivery.
*Wagoners use the new highway system to navigate, so the origin and destination need to be connected via a network of [[waystone]]s and [[catseye]]s
*There may be a delay before the wagoner does the delivery, as will depend on how busy they are