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Caravel

198 bytes added, 10 May
Moved examine text into the item box, added a practical Description section, cleaned up wording, and fixed formatting.
{{itemBox
|name={{PAGENAME}}
|examine=An impressive merchant ship.
|active=[[keel section]]
|passive=[[keel section]]
* 12x [[thick rope]]s
* 150x [[tar]]
* 4x [[Iron iron ribbon]]s
* 411x [[hull plank]]s
* 10x [[oar]]s
* 10x [[small tackle]]s
* 7x [[shaft]]s
* 10x [[Belaying belaying pin]]s
* 628x [[peg]]s
* Total components: 1716
 
 
 
 
|result=*'''{{PAGENAME}}'''
|skill=ship building
== Description ==
A ''An impressive merchant 'caravel''' is a large [[ship]] used for travel and transporting cargo. It has one of the largest holds of any shipand can carry many crates, vehicles, and other loaded items.''
== Vessel details ==
*Passengers: 1 Captain + 13 crew
*Maximum speed: 30.88km/h (solo)
*Maximum speed: 34.13km/h (full crew)
*Hold Capacity: >86 000 kg (100 rafts full of stone shards)
*Creature Cage Capacity: 8
*Size: 5 tiles by 3 tiles (?)
*Height: 35 dirt from water level to deck(?)
*Weight: 2450kg (35 strength minimum to drag)
*Requires 20 dirt water depth
==Notes==* Has permission management.* Requires 24 [[mind logic]] is required to command this ship.* Its size Passengers: 1 captain and depth requirements may prohibit passing through many canals or cave canals13 crew. * You do not have to have 35 strength to avoid beaching the boat - so long as it is not mooredMaximum speed: 30.88 km/h, you can still push and pull the boat off of a reef.* Ships solo with a [[qualitygale]] of less than 10 cannot be commandedfrom behind. **This includes ships whose Hold capacity: 62 [[damagelarge crate]] percentage would calculate to bring the quality below 10 (egs. a 12 quality ship with 17 damage calculates to a ship below 10 quality)See [[#Loadable items]] for more information.*Creature cage capacity: 8.*Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once againMinimum passable depth: 20 dirt.*The most difficult ships Requires 35 [[body strength]] minimum to builddrag. Higher quality parts improves chance of success* Hull size: 5 x 2 tiles.*Caravel can be started at 34 with a 35ql keel or better, Overall length: 6% chancex 2 tiles.* Height: 35 dirt from water level to deck== Notes ==
* You do not need 35 body strength to avoid beaching the boat. As long as it is not moored, the boat can still be pushed or pulled off a reef.* Ships with a [[quality]] of less than 10 cannot be commanded.** This includes ships whose [[damage]] percentage would calculate to bring the quality below 10, such as a 12 quality ship with 17 damage.** Repairing a ship can sometimes result in the ship retaining a quality above 10, making it commandable again.* Caravels are among the most difficult ships to build. Higher quality parts improve the chance of success.* Ships cannot be hauled up ladders.* Can be loaded with a [[wagon]] or a [[large cart]], and enough animals to drive them. == Loadable Items items == ''List is a work in progress.'' *[[Forge]]*[[Oven]]*[[Large crate]] - 62*[[Small crate]] - 100*[[Bulk storage bin]] - 6* [[Wagon]] and 2 [[bulk storage bin]]s
== Non-loadable items ==
 See [[Load cargo]] for an exhaustive list of loadable/and non-loadable items by smallest vehicle type.
{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}}
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