Changes

Jump to navigation Jump to search

Wurm Server Release History

4,045 bytes added, 13:01, 11 September 2008
Added changes from 080725 to 080908
{{update-header}}
 
==080908==
* Zcul added an improve icon column in the client inventory windows!
* Loosing link now makes you invulnerable first after 30 seconds if you have not been attacked in that time.
* The decay rate has increased for certain very popular items that cluttered the database and is a major factor in game lag.
* The effect of putting these items in containers, houses and on deeds have been improved.
* Expect some heavy initial decay these first days. It will normalize. Also you may have to move a bit more in the future since stockpiling may become a bit harder.
* When you use an item such as lighting a forge, it will prevent decay. Items in caves decay as if they were inside.
* Scientists have invented shaker orbs that will collapse mines. You should be able to purchase them at your local trader. Too much griefing is expected if they could be player made and they should be rarely used.
* First aiding no longer destroys the whole bandaid unless you use clothing as bandaid.
* Spawns points now receive damage when they spawn a creature so in effect they move around.
* The number of actions you can stack is now dependant on mind logic.
* Sacrificing was changed. Jewelry prices were adjusted down as an effect of this.
* Jewelry items will have special effects later so have patience.
* There is now a /converts command that shows how many times you may change kingdom.
* Vehicles with apostrophe in their names no longer disrupts the management window.
* You may no longer cast Mend on items with quality level 2 or less.
* The server will now log you off immediately keeping your character safe if it detects a lot of linklosses indicating a network problem to wurm.
* Some changes were made so you should be able to perform more actions on large boats. You should regain stamina as commander as well if not rowing.
* You should now be able to shoot arrows while duelling or sparring without loosing reputation.
* You should not be able to raise focus level outside of combat as easily any more.
* Unlocked boats may now be dragged.
 
==080904==
* Uniques special attacks did no harm before this update.
* Wind speeds should be a bit higher overall.
 
==080903==
* You may rename items with the characters / and + again.
 
==080901==
* The dreadful bugs where mines acted up has been fixed. When a tile changed far away under certain circumstances the mine layer became screwed up. The server no longer sends those updates and everything is now okay again.
* Code was added to prevent you from dieing in rock, loosing your corpse.
 
==080829==
* Boats now need to be locked if their hold shall be protected.
* You will no longer get reputation losses for unintentional hits.
* Some items lacked proper checks so they could be finished and used in containers instead of on the ground as intended.
 
==080827==
* Added messages when you enter and leave caves. They are mainly there to track down bugs and will probably go away later.
* Dragged carts and vehicle holds should be protected from theft again.
* Tree tiles may no longer be botanized or foraged due to data issues.
* Items that would or already have ended up in rock will now magically appear on the surface instead.
* Increased the distance that cave data is sent again in order to see if this helps since the bug remains. If it does, obscurity will be added again.
* You will no longer embark boats during login if the permissions have been removed.
* Only the captain of a boat may now raise the anchor.
 
==080818==
* Removed the obscurity for caves to see if that helps with the falling through bug.
 
==080813==
* The bug with mines not rendering should be less frequent.
* A bug where you could mount vehicles through fences was fixed.
* You should now be allowed to removed items from the vehicle hold if you have the permissions.
 
==080804==
* Changed some behaviours and bugs related to newbie items, underground lairs, invisible mines, withdrawing money, and updating positions.
 
==080725==
* Found the bug with disappearing items close to the edges of the map.
==080723==
UserManager, editor
712

edits

Navigation menu