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Diseased

108 bytes added, 09:28, 29 November 2009
cleanup
[[CDB|Main]] / '''{{PAGENAME}}'''
== Description ==Diseases A ''disease'' can be caught by animals [[animal]]s being poorly treated and then they may pass to other animals or players[[player]]s.
== Animals ==
Animals may rarely catch a diseasewhich will change its [[animal condition|condition]]. Diseases arise A disease arises mainly from two factors: large amounts of animals standing together in small spaces (three or more on one [[tile]]) or by catching it from another animal or player that is diseased. Diseases cause animals A disease causes an animal to lose [[fat]] faster and eventually die if left untreated. To remove a disease from an animal put it in isolation, keep it well fed, and [[groom]] it.
Diseases can be prevented by [[grooming]] an animal regularly. You can tell when a creature needs grooming by [[examining ]] it. Animal usually require grooming about every two days''(real or Wurm?)''.
To cure this status feed the animal and use a [[grooming brush]] on it, see also . See [[Animal animal husbandry]].
== Player ==
As a player it is possible to catch a disease after contact with diseased animals.You will be notified with the following line in the [[event window]] (<font color=orange>orange</font> text):
:''You will be notified with the following line in the event window (orange text):scratch yourself. What did you catch now?''
''You scratch yourself. What did you catch now?''  To get rid of a disease you have to keep your [[food bar ]] above a certain level for a while.
Once you lose the disease you will be notified with the following line in the event window (orange text):
:''You feel a lot better now as your disease is gone.''
[[Category:Babel/D]]
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