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Wurm Server Release History

2,717 bytes added, 07:40, 9 April 2010
up to 100407
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== 100407 A few combat related changes ==
* Archery now has a small height bonus/penalties to damage. Higher is better.
* A reputation bug with catapulting enemy villages was fixed.
* Worm brains now create internal wounds. Hell Strength now has lower faith requirement.
 
== 100331 Various economic changes ==
* Settlement size and guard numbers can no longer be changed during siege
* You will now receive a larger portion of upkeep when you disband - all in excess of 5 silver. You still only receive 5 silver for the form itself though.
* Twigging no longer works as long as enemy players are in local or you are fighting. There used to be a 30 second window before you could twig.
* Personal traders will soon accept an amount of items depending on sales this month so start selling.
* You can no longer deed a tower and destroy it with citizen bonus unless you created it.
* Fixed a few bugs related to cave openings.
* Death bounce pits are gone! THANK YOU DASHIVA!
 
== 100324 Materials starting to be sorted ==
* As you probably have noticed we have changed certain ways materials are handled ingame. We needed to make the client aware of materials and decided to make the naming of these clientside. This has caused various issues and model discrepancies. Most of these are sorted now and the rest will be sorted pretty soon. Thank you for your patience. Note that some items will always have strange descriptions or names that were the causes of these changes.
 
== 100317 Client RC 2.7.0 ==
* We're getting ready to update the stable client to 2.7.0. Please give the unstable client a test run to make sure there aren't any unexpected bugs. If all goes well, the client update will happen on Monday.
* More details on the forum: http://wurmonline.com/forum/index.php?topic=31798.0
* Citizens may now mine on reinforced cave on their deed.
* In order to see the numbers for old items in bulk bins, you now have to add or remove an item first.
 
== 100312 Wood types displayed ==
* As you may have noticed, the wood type name is now added to the names of new items. This caused more clutter than people wanted, so in the next update this field will be moved to the description instead.
* You now lose stealth mode when you log on.
 
== 100303 Some data loss on the Golden Valley server ==
* During maintenance today some database operations failed while upgrading the database.
* Most of the problems are now fixed and most important data could be restored.
* Since kingdoms on Golden Valley were lost it had to be turned into freedom. Many creatures were destroyed. The data loss should have had most effect on Golden Valley players. I think I managed to restore most of the other data. Sorry for the hassle!
== 100226 Religious symbols changed ==
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