[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Pottery]] / '''{{PAGENAME}}'''
{{ItemBox|name={{stubPAGENAME}}{{Item|image=Corrosive_trap.jpg|examine=This trap contains fragile pottery flasks full of corrosive liquid.
|active=[[large nails]]
|passive=[[plank]]
|group=TrapTraps|materials=* 4 x 1x [[large nails]]* 1x [[plank]]* 4x [[Lyelye]] (4kg 4.00 kg total)* 1 x 1x [[Bow Stringbow string]]* 10 x 10x [[Pottery Flaskpottery flask]]s|result=* '''{{PAGENAME}}''' (10.0 00 kg)|skill=Potterypottery
}}
== Description ==
A '''corrosive trap''' is a [[trap]] used to deal damage, presumably to the head.
== Creation ==
* Creation success is influenced by the active [[large nails]].
* Failure when creating will damage both the [[large nails]] and the [[plank]].
* Failure when continuing will damage the item being added.
* These are fairly easy traps to create; around 20 [[pottery]] is recommended.
* The success rate is highly dependent on the [[quality]] of the materials being used.
== Improving ==
* Improvement uses the [[pottery]] skill and items: [[clay shaper]], [[water]], [[clay]], [[hand]], and [[spatula]].
* Higher quality traps deal more [[damage]].
* Improving corrosive traps is an adequate way to train pottery.
== Usage ==
* Corrosive traps are placed on [[tree]] and [[bush]] tiles.
* The [[traps]] skill affects the placement chance.
* Traps affect hostile mobs, enemy kingdom or village players, and animals or mobs of enemy kingdoms on [[PvP]].
* On [[PvE]], traps harm hostile creatures but do not harm players, branded animals, or branded mobs.
== Notes ==
This [[* Unlike most traps|, the corrosive trap]] type can be set up on [[tree]] will fit in a [[tilesmall cart]]s.
[[Category:Traps]]
[[Category:Babel/C]]