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Wurm Server Release History

1,816 bytes added, 08:54, 21 June 2010
up to 100621
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== 100621 More destructibles ==
* It is now possible to destroy a lot more of the items that are left standing in old settlements such as forges, coffins and furniture.
* Allowing someone into your house using village or alliance settings now lets them sleep in the bed as well.
 
== 100616 Poison and wine ==
* Poison now works as intended. A poison wound can now kill you over time as well as be healed by itself.
* Wine and lemonade making works again. It now uses equal amounts of ingredients and produces dishwater on failure.
* I have been debugging more rubberband situations.
 
== 100610 Movement and spell changes ==
* Rubberbanding when taking damage should be less.
* Minimum, unencumbered falling damage was increased.
* Venom wounds are now internal as they were supposed to be. They can only be cured naturally using potent (i.e. farmer) salves.
* Light of Fo bugfix.
* Fire/Ice pillar and Fungus spells now may remove enchanted trees and grass and turn them to sand, marsh or mycelium.
 
== 100603 Easier to head to the wild server from freedom ==
* Taming and dominating now is quicker. Taming skillgain speed was increased to compensate for the shorter time it takes.
* The trip to wild from freedom is now free of charge. The return trip instead has a fee of 20 silver coins.
 
== 100601 Caution! ==
* CAUTION! So called 'vulnerable' actions such as casting or healing may now be interrupted if you take damage. Higher body control helps you keep control of the action. The higher the damage the harder it is to keep performing the action.
* You now need 20kg of sand or dirt to change a tile.
* The reason for the lag was excessive logs that had amassed and the problem surfaced as we added more logging this weekend. These logs are now pruned, and we also add more RAM memory to the freedom server.
== 100528 Agg creatures on deed, movement, catapults ==
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