Scenarios are only active on the [[epic]] servers.
On [[Astrology:Valrei|Valrei]], the [[gods | deities]] hunt compete for a number of rare items. One such hunt competition is a scenario. When the a deity has found the number of items required to win the scenario (usually half) and brought them to the target location, the scenario is won and ends.The god will then give your side bonuses, or the enemy sides penalties. These bonuses and penatlies penalties can be terraforming events, volcano's, meteors, skill bonuses etc.
== Valrei maps ==
You can see follow the movement and progress of the deities on these (playermade) mapmaps, which are based on data from the xml file (http://jenn001.game.wurmonline.com/battles/entities.xml)
* [http://sample.a-status.ru/z/ Map by fsbkun].* [http://hom.creative-realms.net/valrei2/ Map by Gaeron].
* [http://strikelimit.co.uk/Valrei/ Valrei map by Jekev and Mthec]
Additionally there is a twitter feed showing reflecting the progress of the gods movements at [http://twitter.com/#!/valreimoon].
== Deity movement & Missions explanation==
On a normal square, hexagon a deity will move once every 3 days if it is not helped assisted by the players. If the deity receives help, it will move after 6 hours. There are also labyrinth squares hexagons where movement will take longer. When a deity moves it will give a beneficial spell effect to affects it's followers.
A deity will give the players missions [[mission]]s that they can complete to help the deity. One home server mission and one wild server mission need to be completed for a deity to receive help.
The missions are designed to be performed by a number of players based on the current active “base kingdom” (HOTS, MR and JK as template) population on a server in order to succeed. Sometimes the task will be too hard though, and sometimes it will require only one player to perform something simple on a remote location.
If you participate in such a mission, you will receive 30 minutes of [[sleep bonus]].
When a deity loses a fight against another deity or immortal, it will lose drop any collectibles in it's possession and respawn at it's home square.
== Spell effect bonuses ==