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Timber framed house

2,605 bytes added, 00:49, 8 June 2014
Created page with "Main / Carpentry / '''{{PAGENAME}}''' A Timber framed house (more accurately, a '''timber framed building''') is little more difficult to build and uses more ..."
[[CDB|Main]] / [[Carpentry]] / '''{{PAGENAME}}'''

A [[Timber framed house]] (more accurately, a '''timber framed building''') is little more difficult to build and uses more resources than a [[wooden house]], but it requires less [[skill]] than a [[stone house]], and offers basic protection from [[decay]], [[theft]], and [[PvP|invaders]]. It also does not require iron which might make it easier to build than a wooden house.

== Notes ==
* When building a [[timber framed wall|wall]], [[timber framed window|window]], or [[timber framed double door|door]], the [[quality]] of the materials and the [[player]]'s skills affect the initial quality of the piece built.

== Method ==
=== Building ===
# Create a [[building plan]] for the future structure.
# [[Activate]] a [[mallet]], right-click the wall plan, and select the desired wall type.
# With the mallet still activated, right-click the wall plan, and select "Continue building" until the [[wall]], [[window]], or [[door]] is finished.
* The initial [[action]] consumes one [[wooden beam]]; after that the rest of the wooden beams are used followed by the first 10 [[clay]] and the 10 [[mixed grass]] together and then the final 10 clay.
* A building plan with no walls will decay in a few real-life days so make sure to start at least one wall.

=== Inner walls ===
To plan inner walls activate a [[mallet]] or [[trowel]], right-click a tile border inside the house and select ''Plan'' > ''Inner wall''. On the wall plan select a wall type and continue as explained above.

Note: Only the owner of the house writ can add inner walls.

=== Tools required ===
* [[Mallet]]

=== Items required ===
* 5x [[wooden beam]] per wall
* 20x [[clay]] per wall
* 10x [[mixed grass]] per wall

=== Repairing and improving ===
* Any [[damage]] must be [[Repairing|repair]]ed on the walls with a [[plank]] before [[improving]] it.
* Activate a plank, right-click the wall, and select "Repair" or "Improve".
* The effective [[quality]] of the plank is affected by its [[damage]] and the [[player]]'s [[carpentry]] skill.
* Any quality plank can be used to repair and improve a wall (which will improve by between around .04-1.5+ QL per plank--more research needed but a higher QL plank will yield more improved QL).
* 1 plank of any QL will only repair 10 damage.

=== Skills used ===
* [[Carpentry]]

== External Tools ==

* [http://files.filefront.com/House+Calculatorexe/;13682710;/fileinfo.html Visual C# Calculator by Phil]
* [http://webdepp.sense-net.at/~toni/wurm/housecalc.php Web-based Calculator by Toni]

[[Category:Babel/T]]
[[Category:Structures]]
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