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Sorcery

4,598 bytes added, 14:28, 2 December 2025
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[[Complete DB|Main]] / [[:Category:Game mechanics|Game Mechanics]] / '''{{PAGENAME}}'''
==Description==
Sorcery is the ability to create magical spawns, or cast spells, with the use of [[karma]]. It is sometimes confused with a very different area of the game:[[priest]]s and the use of religion-based [[spells]].
 
==Acquisition==
*Sorcery abilities are learned from magic tomes or through special [[Valrei (moon)|Valrei]] items.
==Description==Sorcery is *Each of the ability to create magical spawns, or cast spells with the use of [[karma:Category:Sorcery items|Sorcery Items]]comes with its own unique ability as well as a resistance and a weakness to a certain type of damage.
The abilities are learned from magic tomes or other items *A random Magical tome may be purchased for 54000 Marks from the [[Astrology:Valrei|ValreiMarks shop]].
Each Sorcery item comes with it's own unique ability, as well as a resistance and a weakness to a certain type of damage. In addition, titles are granted to players who obtain the powers from Sorcery items.==Acquisition==*'''On Freedom''': Sorcery items have a chance to be dropped by a [[Uniqueunique]] Monster monster upon death. (These are dropped before the butcher , similar to how a troll may drop a [[Huge shod club|Troll club]]). These tomes have 1 or 3 charges.** Dragon unique tomes will only have 1 charge.** Humanoid uniques have a higher chance at dropping a tome, however they will not drop [[drake hide]] or [[dragon scale]] like [[dragons]]. These tomes have 3 charges.
*'''On Epic''': Sorcery items are acquired through the completion of missions and obtaining scenario points. If the main god of your kingdom wins the current scenario on the Valrei map , then each scenario point acquired works like a raffle ticket (a random point is drawn and a Sorcery sorcery item is given) . These tomes have 1 charge on Epic.
==Usage==
*Each Sorcery sorcery item comes with 3 charges that grant the its effect to the player that uses it. To gain the powers from a Sorcery sorcery item , it must be used while standing next near an altar. Attempting to 'use' it in an inappropriate place will result in a message telling you what other conditions must be fulfilled. Do note that a bowl on the ground also counts as an altar.  *Titles are also granted to players who obtain certain sorcery powers. See chart below for more details.*In order to cast sorcery spells, activate a [[gem staff]], right click your target, and choose the [[spell]]. Be mindful that sorcery spells cost [[karma]].*Sorcery [[spells]] scale with [[mind logic]] just as priest spells scale with [[channeling]], cast speed scales with [[mind speed]]*Casting sorcery spells uses between 500-750 [[karma]] per cast depending on the tome ==Spells=={| class="wikitable"! width="150" | Item ! width="200" | Title <ref name="sorcery">The first sorcery item you use sets your title until you meet a condition for a new title after using more sorcery items</ref> !! width="200" | Spell !! width="300" | Spell Description !! width="150" | Resistance !! width="150" | Weakness !! width="150" | Type|-| [[Smoke from Sol]]| Occultist(m)/Crone(f) || Karma Disease || Causes 19dmg infected wound || Physical || Poison || Black|-| [[Black tome of magic]]| Necromancer(m)/Witch(f) || Summon Skeletons/Wraith|| Summons 1-9 Skeletons/ 1 Wraith || Disease || Water || Black|-| [[Libram of the night]]| Inquisitor(m)/Hag(f) || Karma Missile || Causes 4 acid wounds on the target || Pierce || Bite || Black|-| [[White cherry]]| Enchanter(m)/Norn(f) || Rust Monster || Attacker's weapon takes more damage (doubles damage) || Water || Disease || Red|-| [[Red tome of magic]]| Sorcerer(m)/Sorceress(f) || Fireball || AoE Fireball ||Fire || Internal || Red|-| [[Red cherry]]| Evocator(m)/Fortune Teller(f) || Karma Bolt / Forecast || Causes 19dmg head wound / Places traps around the enemy || Poison || Physical || Red|-| [[Tome of incineration]]| Incinerator (m/f) || Incinerate || DoT fire spell || Fire || Bite || Red|-| [[Blood of the angels]]| Conjurer(m)/Mesmerizer(f) || Continuum / Mirrored Self|| 20% Damage reduction for duration / Creates 3 illusions only enemies can see || Acid || Cold || Red|-| [[Green cherry]]| Berserker(m)/Valkyrie(f) || Stoneskin || Ignore next 3 instances of damage || Internal || Fire || Other|-| [[Giant walnut]]| Druid (m/f) || Lightning || AoE Head wounds || Internal || Fire || Other|-| [[Green tome of magic]]| Worgmaster (m/f) || Summon Worg || Summons a [[Worg]] || Internal || Fire || Other |-| [[Blue tome of magic]]| Illusionist(m)/Diviner(f) || Stone Wall / Ice wall || Click tile border to create a wall of stone / Ice || Cold || Acid || Other|-| [[Scroll of binding]]| Spellbinder(m)/Siren(f) || Karma Slow ||Slows attack speed || Crush || Slash || Other|-| [[Slime of Uttacha]]| Witch Hunter(m)/Soothsayer(f) || True Strike || Next hit is 100% crit || Slash || Crush || Other|-| [[White tome of magic]]| Summoner(m)/Medium(f) || Fire Wall / Ice Wall || Summons a wall of fire on tile border || Bite || Pierce || Other|-| [[Key to the heavens]]| Ascended <ref name="ascended">No longer obtainable with the removal of Player Gods</ref>|| || 0-3 random abilities || || |||-| [[Key to the heavens]]| Planeswalker <ref name="planes">You need more than 9 abilities upon using the Key to the heavens.</ref><ref name="ascended" /> || || || || |||}
Once ==Combination Titles=={| class="wikitable"|-! Title !! Requirement <ref name="requiredtitle">You will always need more of the spell is granted to the player it can be cast on yourselfdesired type than other types. (e.g. for 'Night Hag' you need more 'black' than 'red' or 'other'.</ref> !! Gender|-| Nighthag|| Two Black abilities || Female|-| Witch Doctor|| Two Black abilities|| Male|-| Demon Queen || Three Black abilities || Female|-| Death Knight || Three Black abilities || Male|-| Diabolist || Four Black abilities || Both|-| Shadowmage|| Five Black abilities || Both|-| Thaumaturg || Two Red abilities || Both|-| Warlock || Three Red abilities || Both|-| Magus || More than three Red abilities || Both|-| Enchantress || Two Other abilities || Female|-| Wizard || Two Other abilities || Male|-| Mage || Three Other abilities || Both|-| Hypnotist || Four or more abilities, in a balanced/non-dominant fashion || Both|-| Magician|| Six or more abilities, another player with Red or on a ground tile depending on the spell.Other having more than Black || Both|-| Arch Mage|| Nine or more abilities || Both|}<references/>
==Related items==*[[Smoke of Sol]] *[[Blood of angels]] *[[Red cherry]] *[[White cherry]] *[[Green cherry]] *[[Red tome]]*[[White tome]]*[[Black tome]]*[[Green tome]] *[[Blue tome]]*[[Libram of the night]] *[[Uttacha slime]] *[[Giant walnutCategory:Game mechanics]] *[[Scroll of bindingCategory:Babel/S]]

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