A follower is an individual who has accepted [[Main Page]] / [[Religion]] into their life and chosen to align themselves with one of the four gods. In doing so they accept some minimal restrictions in return for their gods blessing./ '''{{PAGENAME}}'''
'''Followers''' are individuals who have accepted [[religion]] into their Wurm life and have chosen to align themselves with one of the four [[god]]s. In doing so they have accepted some minimal restrictions in return for their gods blessing. The blessing is specific to each god and achieved when you have acquired twenty may be received after achieving 20 [[faith ]] which you do is obtained through [[praying|prayer]]. The benefit is benefits are passive so you need take no special actions or items are required for it them to be active. There are Becoming a follower is also minimal restrictions and the blessing and restrictions can be examined under each god's page, one each for [[Fo]], [[Libila]], [[Magranon]], first step to [[Vynorapriest]]hood.
=== Process ===Once a follower has reached 30 faith they may then choose to become a [[priest]]. The process to become a priest follows closely to that of becoming a follower, only with more prerequisites and comes with many more restrictions.
To become a follower you can either make a pilgrimage to the [[White Light]] [[Altar of Three]] on Chaos or Elevation, or the [[Black Light]] [[Bone Altar]] on Elevation, or ask an appropriate [[priest]] or follower to convert you to their faith. ==Converting==
=== Requirements ===To be converted you need become a follower, a player may seek out a religious adviser (starter towns) or a priest or follower of the desired religion and seek conversion. '''To become a follower the player needs at least 1.5 in your their overall [[Bodybody]] characteristic. If you wish to ''' To follow [[Fo]], you need at least +1.0 in your [[alignment]]is required and -1. If you wish 0 is needed to follow [[TosiekLibila]], you need at least -1.0 (negative Other gods do not require any specific alignment). The player will type '''/invitations''' to enable the existing follower to convert them. The existing follower can then activate their deity's [[statuette]] and '''right-click''' the player and click ''Religion > Convert''.
NOTE: It was previously stated you The player may also needed at least +1make the risky pilgrimage to the [[Altar of Three]] for [[white light]] or the [[Bone Altar]] for [[black light]] deities. These special altars exist on the PvP servers of [[Chaos]] (Freedom) or [[Elevation]] (Epic).0 The alignment to convert to requirement is not needed when using the [[Altar of Three]] or [[Bone Altar]] on [[VynoraChaos]] or [[MagranonElevation]] - this has been tested and proven false.
You must stand still on the ground ==Notes==* There is a 7 day cooldown between being converted between religions.* When being converted by a Priest your starting faith will be equal to be converted1/5th of his preaching.
==Fo follower abilities and penalties === Notes ==Follower abilities ===* Followers with 20 faith and 10 favor receive a passive healing bonus.Once you've converted * Followers with 20 faith and 20 favor receive a 25% bonus to a god your passive [[alignmentstamina]] can then changeregeneration. Again read the page for your god * +15% skill gain to see what actions are relevant[[nature]] & its sub skills, being confessed or preached at by a [[priesthealing]] & [[first aid]] will also help better your , and [[alignmentcooking]]& its sub skills. You can swap to a different god through the same process, though you have to wait a week after you were last converted* +2. Swapping resets your faith 5%-10% skill gain to body stamina & soul depth scaled by alignment.* 20% slower food/water bar drain.* +1range for [[gardening]]/[[forestry]]-dependent mouseover info (trees, grass, etc.).* +10% QL gain when improving cloth items.
Once you have reached thirty === Follower penalties ===* Followers cannot raise faith you can then, if you choose above 30.* [[Alignment]] penalties.== Magranon followers abilities and penalties ===== Follower abilities ===* +15% skill gain toFighting subskills, become a priest yourself with all the restrictions “weapon” and "Shield" skills & their subskills, and benefits that ensueArchery & its subskills. To achieve this on the Epic custer requires a pilgrimage * +2.5%-10% skill gain to the either the [[Altar of Three]] or the [[Bone Altar]] on ElevationBody Strength, Body Control scaled by alignment. On Freedom a [[priest]] * +1 Offensive CR (does not stack with forty faith or higher can raise you from follower to [[priest]] status, or you can visit the [[Altar of Three]] on Chaos+2 Offensive CR for priests in favoured terrain).* +1 range for world slope/flatness mouseover info.* +10% QL gain when improving metallic items.
=== Follower penalties ===
* Followers cannot raise faith above 30.
* [[Alignment]] penalties.
== Libila follower abilities and penalties ==
=== Follower abilities ===
* (PvP Only) Followers of Libila can absorb [[mycelium]], healing a random wound for 7 damage. This consumes the mycelium tile.
* (PvE Only) “Consume Corpse” ability to regain health from corpses by consuming their residual life energy.
*Only usable on non-butchered, non-damaged corpses, and when permissions would allow butchering.
*The player must have any item activated before the consume option will appear.
*The player does not need to have wounds to consume a corpse, if they want to.
*Health gained scales with creature CR, depending on creature type, age, and conditions (such as Champion or Greenish).
*Automatically targets your most severe wound, like healing spells.
*Sets corpse as “butchered”, so there is a choice between this and butchering products.
*When Rite of Death is in effect, Consume Corpse has a chance of triggering an effect similar to a Mind stealer enchantment.
*10-minute cooldown timer.
* The food bar of followers of Libila will slowly be restored while standing on mycelium. Mycelium will raise [[nutrition]] to a maximum of 99.
* Can butcher human corpses without alignment penalty.
* +15% skill gain to Religion & its sub skills, Alchemy & its Natural Substances, and Thievery & its sub skills.
* +2.5%-10% skill gain to Body Strength, Soul Strength scaled by alignment.
* Ability to get meat from butchering human corpses.
* +1 Offensive CR (does not stack with +2 Offensive CR for priests in favoured terrain).
* +10% QL gain when improving leather items.
=== Follower penalties ===
* Followers cannot raise faith above 30.
* [[Alignment]] penalties.
* Libila followers cannot bury human corpses.
== Vynora followers abilities and penalties ==
=== Follower abilities ===
* +10% skill gain to all skills, except fighting and characteristics not listed below.
* +2.5%-10% skill gain to mind logic, mind speed scaled by alignment
* 5% shorter action timer when building walls.
* 10% shorter action timer when paving roads.
* 7.5% shorter repair timer.
* +10% QL gain when improving wooden and clay items.
=== Follower penalties ===
* Followers cannot raise faith above 30.
* [[Alignment]] penalties.
* Vynora also dislikes thievery such as stealing and lockpicking.
==See also==
*[[Convert]]
*[[Religion]]
*[[Gods]]
*[[Praying]]
*[[Faith]]
*[[Priest]]
[[Category:Religion]]
[[Category:Babel/F]]