Changes

Jump to navigation Jump to search

Cog

202 bytes removed, 10 May
Moved examine text into the item box, added a practical Description section, cleaned up wording, and fixed formatting.
{{itemBox
|name={{PAGENAME}}
|examine=A sturdy one-masted merchant ship with a flat bottom.
|active=[[keel section]]
|passive=[[keel section]]
* 2x [[oar]]s
* 4x [[mooring rope]]s
|materialbreakdown=* 4x [[keel section]]s* 1x [[large mast]] * 1x [[square sail]] * 8x [[thick rope]]s* 8x [[cordage rope]]s * 4x [[mooring rope]]s* 50x [[tar]]* 4x [[iron ribbon]]s* 2x [[oar]]s* 311x [[hull plank]]s* 60x [[deck board]]s* 19x [[plank]]s* 210x [[tenon]]s* 4x [[large tackle]]s* 2x [[small tackle]]s* 10x [[belaying pin]]s* 1x [[shaft]]* 420x [[peg]]s* Total components: 1119
|result=*'''{{PAGENAME}}'''
|skill=ship building
|dyeamount=36488/10946
}}
== Description ==
A '''cog'A sturdy one-masted merchant ship with a flat bottom.'' (is a medium difficulty [http://en[ship]] used for travel and transporting cargo.wikipediaIt requires fewer sails but more wooden materials than the [[corbita]] and is harder to create.org/wiki/Cog_%28ship%29 Wikipedia Entry One advantage of the cog over the similarly sized corbita is that the second passenger to board is placed in the [[crow's nest])], giving them a high view of the surrounding area.
A medium difficulty shipCogs are useful merchant ships because they are large, the cog requires fewer sails but more wooden materials not overly difficult to build, and often less expensive than the [[corbita]] and is harder to createlarger vessels. One large advantage it has over the similarly-sized corbita is that the second passenger to board is put into the [[crows nest]]They are good for long journeys but impractical for short trips, giving them a great view of the surrounding areaespecially in light winds.
Cogs are great merchant ships as they are a large size, not difficult to build and as a result inexpensive to buy. They are good for long journeys but are impractical for short hops, especially in light winds.== Vessel details ==
You will need * Requires 22 [[Mind_logic|Mind Logicmind logic]] to be able command.* Passengers: 1 captain and 8 crew.* Maximum speed: 33.22 km/h, solo with a [[gale]] from behind.* Hold capacity: 29 [[large crate]]s. See [[#Loadable items]] and [[#Useful quantities]] for more information.* Creature cage capacity: 6.* Minimum passable depth: 20 dirt.* Size: approximately 5 tiles long and 2 tiles wide.* Height: approximately 40 dirt from water level to command itdeck, and approximately 170 dirt from water level to the top.
== Vessel details Notes ==*Passengers: 1 Captain + 8 crew*Maximum speed: 33.22 km/h (solo, Ships with a [[galequality]] in the back)of less than 10 cannot be commanded.*Maximum speed: 35(?) km/h (full crew)*Hold Capacity: 50916 This includes ships whose [[Container|volumedamage]] units (67 rafts)percentage would calculate to bring the quality below 10, such as a 12 quality ship with 17 damage. Weight(kg) has no effect on this** Repairing a ship can sometimes result in the ship retaining a quality above 10, making it commandable again. *The Hold's item count is limited to 100. If more is needed, use containers like quality of each [[small barrelkeel section]]s or [[raft]]saffects the creation chance. *Size: ~ 5 tiles long and 2 tiles wide*Height: 40 dirt from water level to deck(?) and ~ 170 dirt from waterlevel to topShips cannot be hauled up ladders.*64.5 kg of dye is required to paint a cog*Requires 20 dirt water depth== Loadable items ==
==Total Components==Depending on your skill you may have to create extra [[keel section]]s and other components''List is a work in progress.* 311x [[hull plank]] (11x for [[stern]])* 10x [[belaying pin]]* 210x [[tenon]] (10x for [[stern]])* 420x [[peg]]s (20x for [[stern]])* 8x [[thick rope]]* 1x [[large mast]] (for [[large square rig]])* 1x [[square sail]] (for [[large square rig]])* 8x [[cordage rope]] (for [[large square rig]])* 2x [[small tackle]] (for [[large square rig]])* 4x [[large tackle]] (for [[large square rig]])* 4x [[iron ribbon]]s (for [[crows nest]])* 19x [[plank]]s (13x for [[crows nest]]) (6x for [[rudder]])* 1x [[shaft]] (for [[rudder]])* 4x [[keel section]]* 60x [[deck board]]* 50x [[tar]]* 2x [[oar]]* 4x [[mooring rope]]''
*Total components: 1119[[Forge]] - 13* [[Oven]]* [[Large crate]] - 29* [[Small crate]] - 51* [[Bulk storage bin]] - 3* [[Creature cage]] - 4
==Notes==*Ships with a [[quality]] of less than 10 cannot be commanded.*The quality of each of the keel sections affects the chance of being created.*Keel sections can be improved (Carpentry items) before attempting assembly''Tested.''
Keel section improvement examples (30.33 Carpentry and 18.21 Shipbuilding):* QL6.12 + QL5.97 = 14% chance11 [[small raft]]s* QL5.97 + QL18.33 = 23% chance1 [[large chest]]* QL10.46 + QL18.33 = 26% chance2 [[forge]]s
== Loadable Items Useful quantities ==''List is a work in progress.*[[Forge]]*[[Oven]]*[[Large crate]] - 29*[[Small crate]] - 51
''Tested* Can fit 2 [[large cart]]s with 4 [[creature cage]]s.*11 small rafts*Cannot fit 1 large chest*2 forges[[wagon]], even when empty.
== Non-loadable items ==
 See [[Load cargo]] for an exhaustive list of loadable/and non-loadable items by smallest vehicle type.
{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}}
{{shiplist}}[[Category:Ships]][[Category:BoatsContainers]]
[[Category:Vehicles]]
[[Category:ContainersTravel]]
[[Category:Babel/C]]
editor
131

edits

Navigation menu