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Faith

3,551 bytes added, 4 June
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→‎Sermons: being mounted no longer invalidates the listener
[[CDB|Main]] / [[:Category:Religion|Religion]] / '''{{PAGENAME}}'''
===Description===Faith gives [[priest]]s the ability to cast spells at certain levels - see the information on each [[Gods|god]] for more information on these spells.
You gain [[faith]] (and some [[favor]]) by [[praying]] at [[altar]]s after [[Convert#Changing_Religion|converting]] to a [[religion]]. The maximum amount of favor you can get while praying Faith is equal to your current level the ethereal power of faithreligious belief. You can gain faith 5 times per real-life dayIn Wurm, but you must leave 20 minutes between these prayers. Any prayers in between these 5 prayers will not raise your it also gives [[faithpriest]] but will get your [[prayer]] skill ups the ability to cast spells and commit to other unique activities.
You cannot raise faith above 30 without becoming a priest.==Prayer==
At 30 '''*To gain faith''' you may travel to the (and also [[Altar of Threefavor]](WL) or the , a player can [[Bone Altarpraying|pray]](BL) (depending which of the at an [[Godsaltar]] you follow) . In order to do this, however, one must first choose and become a [[priestconvert]] of your god. If you're on the Freedom server, you'll need to find a priest from your [[religion with 40 faith to perform a ritual for you in order to become a priest yourself]].
At 50 '''faith''' you can become *Praying may take place in back-to-back sessions, but a champion (this does not exist on the Freedom server). See the [[champion player|champion]] page 20-minute cool-down period is needed between prayers in order for the other requirementseach subsequent prayer to count toward further faith skill gain, up to five times per day.
===Other Information===*While additional prayer attempts between these cool-down periods will not raise faith, they will increase the player's prayer skill. If faith is not gained from a prayer, the action will not be counted against the five prayer per day limit. This scenario occurs when praying as non-[[Account types|premium]].
==Faith gain is not affected by [[sleep bonus]] or by praying at different types of altars (i.e. made of gold, silver, stone, or wood). Faith skill is not lost when a player dies. It can take a player approximately a month (praying five times a day) to reach the 30 faith needed to become a [[priest]].-Based Abilities==
If you preach to As a group of 5 other followers of your player gains faithalong their religious journey, they can expect to also discover new, your available faith gains through prayer is reset to 5-based abilities. This can be done multiple times each day. All 5 followers must be premium. (A basic account which was once premium doesn't work.)The following are some but not all of those reported abilities:
If you preach - At 10 faith, it becomes possible to [[Favor#Sacrificing|sacrifice]] at altars and to [[Exorcism|desecrate]] altars. - At 20 faith, god-specific bonuses become available. ([[Vynora]]-Small Exp. gain / [[Fo]]-Healing bonus / [[Magranon]]-Fight skill bonus / [[Libila]]--Fight skill bonus) - At 30 faith, it becomes possible to become a priest of your chosen god. For additional information on the process of achieving such priesthood at this point, see [[priest]]. At 30 faith, it also becomes possible to receive the rewards granted by global spell casts. - At 40 faith, it becomes possible to identify to which god an item was blessed: examining a blessed item will have "It bears an aura of <god>" in its description. - At 50 faith, one can become a champion of their chosen god. For more detailed information on championhood, see [[champion]]. ==Additional Notes== *Without becoming a priest, it is not possible to raise faith above 30. *Faith-gain is not affected any differently by [[sleep bonus]] or by praying at different altar or tile types; all faith-gain is the same.  *Faith is not lost when a player dies. *Faith gained on sermon is affected by altar rarity. (+1% for rare, +2% for supreme, +3% for fantastic). *Faith can be lost when going Unfaithful and performing actions your deity does not approve of. The faith loss occurs even if the action is cancelled before it is completed. ==Sermons== Holding a sermon is yet one more way in which a player may gain faith-related bonuses. This involves holding a service and preaching to a group of 11 other followers nearby listeners.   '''Procedure''' *To hold a sermon, activate a [[statuette]], '''right click''' an altar, and select '''Preach'''.*A valid listener is a [[premium]] player of the same [[kingdom]] and of any religion, who is within 4 tiles of your the one giving the sermon, and have not gained or lost any [[alignment]] within the past 30 minutes. If the player is already at maximum alignment, the alignment change might not be visible, but will still invalidate the listener. Note that listening to a sermon will always result in an alignment change. *The minimum number of listeners for faith-gain to take place is 4. At a normal altar the priest successfully holding a sermon gains 0.02 faithper valid listener. Faith bonus for altar rarity is an extra 1% for rare, 2% for supreme, and 3% for fantastic. *The priest giving the sermon does not count as a listener. *Sermons have a three-hour cooldown period for the sermon-giver, and within this time, the player cannot give another sermon. Within this cool-down period, however, the same preacher can effectively serve as a listener in another priest's sermon. *Note: if you did not gain at least 0.20 12 faithfrom the sermon itself, regardless there were not enough valid listeners present to reset your prayer counter.  '''Listener Benefits''' *If listeners have less than 100.00 alignment, they may gain up to 4 alignment depending on the number of level. This works once per day per priestlisteners (+ for [[Whitelighter|WL]], with - for [[Blacklighter|BL]]) *Note: sermons given by different priests need to be spaced at least 30 minutes between priestapart in order to continue to benefit the listener.  '''Additional Priest Benefits''' *Sermons reset the prayer counter for the preacher if at least 6 valid listeners attended. Any number  *Sermons also indicate how much praying is required until the chosen god's ritual ([[Ritual of the other followers sun]], [[Rite of spring]], [[Holy crop]], or [[Rite of death]]) is ready to be performed.  '''Holy sites''' Players can receive a map of a [[Holy site]] from giving sermons, but only on those actions that could possibly give faith. ==Faith swap==Priests may swap their faith to another god by purchasing a Faith swap token from the [[Silver shop]] for 40 [[Silver coin]]s or the [[Loyalty program|Marks shop]] for 27000 Marks. *This bypasses the 7 day cooldown period that generally applies on PVE servers and immediately changes the priest to another faith. **If on a PVP server, changing faiths will be priestssubject to the [[Convert#Changing_Kingdom|kingdom change cooldown period]]. *This purchase does NOT give a token, but all 11 must currently have premium timeis used by right-clicking on an altar and selecting 'Swap faith'.   == [[Tools]] == ''Note : The value returned by the tool below is much too high. Dividing the answer by 2 will give you an approximate estimate.''<br />[http://webdepp.sense-net.at/~toni/wurm/faithcalc. php Online Faith gain Calculator]
== [[Titles]] ==
* Padre/Norn at 50 faith
* Devout /Mystic at 70 faith
* Enlightened at 90 faith
* Illuminated at 100 faith
[[Category:Religion]]
[[Category:Babel/F]]

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