Changes

Jump to navigation Jump to search

Drown

1,254 bytes added, 22:49, 2 August 2023
m
Breadcrumbs
{{stub}}When a player reaches zero [[stamina]] while swimming (on [[Water tilesComplete DB|water tileMain]]s) they will begin to drown. Drowning will incur a / [[Wound:LightCategory:Game mechanics|light woundGame Mechanics]] at random intervals upon the player/ '''{{PAGENAME}}'''s stomach while they continue to swim with zero stamina.
Drowning damage is only incurred while the player is moving, standing still in water does not cause drowning wounds.
Drowning wounds are untreatable, but they always disappear after a brief rest on land, regardless of [[Wounds|wound severity]]. Note that drowning wounds do not heal while in the water, and bad/severe wounds will get worse over time if you are stuck in the water.== Description ==
Currently, drowning '''Drowning''' damage is listed as fire the damagethat begins when a [[player]] reaches zero [[Body stamina|stamina]] while swimming on [[water tile]]s. This will probably change in the futureAnimals also take drowning damage, though, without stamina being a driving factor.
''Please see the discussion tab for areas of further investigation.''==Notes==
* Drowning [[damage]] is only incurred while the player is moving; standing still in water does not cause drowning wounds or stamina loss. Riding an animal is the only exception to this, mechanically acting like a [[ship]] and allowing the player to continue movement without drowning damage subsequent to stamina absence. Note not all animals can be ridden in water.
 
* Drowning wounds are listed as water damage and are [[First aid|untreatable]], but they always disappear after a few minutes out of the water (approximately 10 minutes while logged in), regardless of [[:Category:Wounds|wound]] severity. Note that drowning wounds do not heal while in the water, and bad/severe wounds will get worse over time if you are stuck in the water.
 
* Drowning damage can be prevented through use of the [[Path of Power]] bonus [[Path of Power#Elemental Immunity|Elemental Immunity]].
 
* [[Last Gasp]] and/or the consumption of stamina-generating foods can provide some temporary stamina relief and assist in imminent drowning emergencies. Another player positioning a [[ship]] near the drowning player and setting its permissions to allow for embarking by that drowning player is yet another option in drowning emergencies.
 
* A "swimming" animal is characterized as one that does not take drowning damage when in water. The behavior of an animal in water or how it does or does not enter water do not classify it as "swimming" or "non-swimming".
 
== Images ==
 
<gallery heights=300px mode="packed-hover">
File:step1drowning.png|Drowning, Step One
File:step2drowning.png|Drowning, Step Two
File:step3drowning.png|Drowning, Step Three, You've Done It!
</gallery>
 
== See Also ==
*[[Swim]]
*[[Death]]
 
 
 
[[Category:Game mechanics]]
[[Category:Babel/D]]
editor
1,516

edits

Navigation menu