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Faith

1,109 bytes added, 17:31, 12 August 2023
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*Praying may take place in back-to-back sessions, but a 20-minute cool-down period is needed between prayers in order for each subsequent prayer to count toward further faith skill gain, up to five times per day.
*While additional prayer attempts between these cool-down periods will not raise faith, they will increase the player's prayer skill. If faith is not gained from a prayer, the action will not be counted against the five prayer per day limit. This scenario occurs when praying as non-[[Account Typestypes|premium]].
==Faith-Based Abilities==
As a player gains faith along their religious journey, they can expect to also discover new, faith-based abilities. The following are some but not all of those reported abilities:
- At 10 faith, it becomes possible to [[Favor#Sacrificing|sacrifice]] at altars and to [[Exorcism|desecrate]] altars.
- At 20 faith, god-specific bonuses become available. ([[Vynora]]-Small Exp. gain / [[Fo]]-Healing bonus / [[Magranon]]-Fight skill bonus / [[Libila]]--Fight skill bonus)
- At 30 faith, it becomes possible to become a priest of your chosen god. For additional information on the process of achieving such priesthood at this point, see [[priest]]. At 30 faith, it also becomes possible to receive the rewards granted by global spell casts.
- At 40 faith, it becomes possible to identify to which god an item was blessed: examining a blessed item will have "It bears an aura of <god>" in its description.
- At 50 faith, one can become a champion of their chosen god. For more detailed information on championhood, see [[champion]].
==Additional Notes==
*Faith gained on sermon is affected by altar rarity. (+1% for rare, +2% for supreme, +3% for fantastic).
 
*Faith can be lost when going Unfaithful and performing actions your deity does not approve of. The faith loss occurs even if the action is cancelled before it is completed.
==Sermons==
*To hold a sermon, activate a [[statuette]], '''right click''' an altar, and select '''Preach'''.
*A valid listener is a [[premium]] player of the same [[kingdom]] and of any religion, who is within 4 tiles of the one giving the sermon (being mounted or on foot within this distance does not matter; being embarked on any type of vehicle, cart or any type of furniture, however, invalidates the listener). Listeners are allowed to sit. They must also have not gained or lost any [[alignment]] within the past 30 minutes. Earlier these cooldown limitations applied only to If the consecutive sermons of player is already at maximum alignment, the same "light"alignment change might not be visible, now they apply but will still invalidate the listener. Note that listening to all consecutive sermonsa sermon will always result in an alignment change.
*The minimum number of listeners for faith-gain to take place is 4. At a normal altar the priest successfully holding a sermon gains 0.02 faith per valid listener. Faith bonus for altar rarity is an extra 1% for rare, 2% for supreme, and 3% for fantastic.
'''Additional Priest Benefits'''
*Sermons reset the prayer counter for the preacher if at least 6 valid listeners attended. *Sermons also indicate how much praying is required until the chosen god's ritual ([[Ritual of the sun]], [[Rite of spring]], [[Holy crop]], or [[Rite of death]]) is ready to be performed.  '''Holy sites''' Players can receive a map of a [[Holy site]] from giving sermons, but only on those actions that could possibly give faith. ==Faith swap==Priests may swap their faith to another god by purchasing a Faith swap token from the [[Silver shop]] for 40 [[Silver coin]]s or the [[Loyalty program|Marks shop]] for 27000 Marks. *This bypasses the 7 day cooldown period that generally applies on PVE servers and immediately changes the priest to another faith. **If on a PVP server, changing faiths will be subject to the [[Convert#Changing_Kingdom|kingdom change cooldown period]]. *This purchase does NOT give a token, but is used by right-clicking on an altar and selecting 'Swap faith'.
*Sermons also indicate how much praying is required until the chosen god's ritual ([[Ritual of the Sun]], [[Rite of Spring]], [[Holy Crop]], or [[Rite of Death]]) is ready to be performed.
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