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Faith

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[[CDB|Main]] / [[:Category:Religion|Religion]] / '''{{PAGENAME}}'''
===Description===Faith gives [[priest]]s the ability to cast spells at certain levels - see the information on each [[Gods|god]] for more information on these spells.
You gain [[faith]] (and some [[favor]]) by [[praying]] at [[altar]]s after [[Convert#Changing_Religion|converting]] to a [[religion]]. The maximum amount of favor you can get while praying Faith is equal to your current level the ethereal power of faithreligious belief. You can gain faith 5 times per real-life dayIn Wurm, but you must leave 20 minutes between these prayers. Any prayers in between these 5 prayers will not raise your it also gives [[faithpriest]] but will get your [[prayer]] skill ups the ability to cast spells and commit to other unique activities.
You cannot raise faith above 30 without becoming a priest.==Prayer==
At 10 '''*To gain faith'''(and also [[favor]]), you may a player can [[Exorcismpraying|desecratepray]] at an [[altar]]s. In order to do this, however, one must first choose and [[convert]] to a [[religion]].
At 30 '''faith''', you *Praying may travel take place in back-to the [[Altar of Three]](WL) or the [[Bone Altar]](BL) (depending which of the [[Gods]] you follow) and become a [[priest]] of your god. If you're on the Freedom server-back sessions, you'll need to find a priest from your religion with 40 faith to perform but a ritual for you 20-minute cool-down period is needed between prayers in order for each subsequent prayer to become a priest yourselfcount toward further faith skill gain, up to five times per day.
At 40 ''*While additional prayer attempts between these cool-down periods will not raise faith, they will increase the player's prayer skill. If faith'''is not gained from a prayer, you can identify to which god an item was blessed: examining a blessed item the action will have "It bears an aura of <god>" in its descriptionnot be counted against the five prayer per day limit. This scenario occurs when praying as non-[[Account types|premium]].
At 50 '''faith''', you can become a [[champion player|champion]] of your god on the [[Epic]] Elevation server; this does not carry over to the Freedom cluster, however. You can also randomly get flint, salt, and gems from [[praying]].==Faith-Based Abilities==
===Other Information===As a player gains faith along their religious journey, they can expect to also discover new, faith-based abilities. The following are some but not all of those reported abilities:
- At 10 faith, it becomes possible to [[Favor#Sacrificing|sacrifice]] at altars and to [[Exorcism|desecrate]] altars. - At 20 faith, god-specific bonuses become available. ([[Vynora]]-Small Exp. gain / [[Fo]]-Healing bonus / [[Magranon]]-Fight skill bonus / [[Libila]]--Fight skill bonus) - At 30 faith, it becomes possible to become a priest of your chosen god. For additional information on the process of achieving such priesthood at this point, see [[priest]]. At 30 faith, it also becomes possible to receive the rewards granted by global spell casts. - At 40 faith, it becomes possible to identify to which god an item was blessed: examining a blessed item will have "It bears an aura of <god>" in its description. - At 50 faith, one can become a champion of their chosen god. For more detailed information on championhood, see [[champion]]. ==Additional Notes== *Without becoming a priest, it is not possible to raise faith above 30. *Faith -gain is not affected any differently by [[sleep bonus]] or by praying at different altar or tile types ; all faith-gain is the same.  *Faith is not lost when a player dies. *Faith gained on sermon is affected by altar rarity. (+1% for rare, +2% for supreme, +3% for fantastic). *Faith can be lost when going Unfaithful and performing actions your deity does not approve of altars (i.eThe faith loss occurs even if the action is cancelled before it is completed. made  ==Sermons== Holding a sermon is yet one more way in which a player may gain faith-related bonuses. This involves holding a service and preaching to a group of goldnearby listeners.   '''Procedure''' *To hold a sermon, silveractivate a [[statuette]], stone'''right click''' an altar, and select '''Preach'''.*A valid listener is a [[premium]] player of the same [[kingdom]] and of any religion, who is within 4 tiles of the one giving the sermon (being mounted or woodon foot within this distance does not matter; being embarked on any type of vehicle, cart, however, invalidates the listener). Listeners are allowed to sit. They must also have not gained or lost any [[alignment]] within the past 30 minutes. If the player is already at maximum alignment, the alignment change might not be visible, but will still invalidate the listener. Note that listening to a sermon will always result in an alignment change. *The minimum number of listeners for faith-gain to take place is 4. At a normal altar the priest successfully holding a sermon gains 0.02 faith per valid listener. Faith skill bonus for altar rarity is an extra 1% for rare, 2% for supreme, and 3% for fantastic. *The priest giving the sermon does not lost when count as a player dieslistener.  *It Sermons have a three-hour cooldown period for the sermon-giver, and within this time, the player cannot give another sermon. Within this cool-down period, however, the same preacher can take effectively serve as a player approximately listener in another priest's sermon. *Note: if you did not gain at least 0.12 days faith from the sermon itself, there were not enough valid listeners present to reset your prayer counter.  '''Listener Benefits''' *If listeners have less than 100.00 alignment, they may gain up to 4 alignment depending on the number of listeners (+ for [[Whitelighter|WL]], - for [[Blacklighter|BL]]) *Note: sermons given by different priests need to be spaced at least 30 minutes apart in order to continue to benefit the listener.  '''Additional Priest Benefits''' *Sermons reset the prayer counter for the preacher if at least 6 valid listeners attended. *Sermons also indicate how much praying five times a dayis required until the chosen god's ritual ([[Ritual of the sun]], [[Rite of spring]], [[Holy crop]], or [[Rite of death]]) is ready to reach the 30 be performed.  '''Holy sites''' Players can receive a map of a [[Holy site]] from giving sermons, but only on those actions that could possibly give faith. ==Faith swap==Priests may swap their faith needed to become another god by purchasing a Faith swap token from the [[Silver shop]] for 40 [priest[Silver coin]]s or the [[Loyalty program|Marks shop]]for 27000 Marks.*It can take a player approximately 100 days (praying five times a This bypasses the 7 day) cooldown period that generally applies on PVE servers and immediately changes the priest to reach 70 another faith. **If on a PVP server, changing faiths will be subject to the [[Convert#Changing_Kingdom|kingdom change cooldown period]]. *This purchase does NOT give a token, at which point most spells are availablebut is used by right-clicking on an altar and selecting 'Swap faith'.
===Sermons===
Holding a sermon will reward a preacher with a faith related bonus when preaching to a group of listeners. A valid listener is a [[premium]] player of the same [[kingdom]] (both follower '''or''' priest), who has not done any actions that normally give [[alignment]] gain in the past 30 minutes and is near the preacher (4 tiles).
*Sermons give 0.02 faith per valid listener (priest included) in the area, minimum listeners for faith gain is 4 and maximum gain seems like its 2.60 (not confirmed).
*The priest giving the sermon does NOT count as a listener. So you need 7 players total to reset the prays for the day (the preacher and 6 valid listeners).
*Sermons reset the prayer counter for the preacher if 6 valid listeners (including the preacher) attended. This counts only for Freedom servers, preachers on '''Epic servers do not get this benefit.'''
**If you did not gain at least 0.12 faith from the sermon itself, you did not have enough valid listeners to reset your prayer counter.
**Sermons do not reset the prayer ''timer''
*Followers of sermons now count as long as you have a deity and are in the same kingdom (since update of 2/05/2012)
*A sermon has a three hour cooldown for the preacher. Within this time, the preacher cannot give another sermon. Although, within this window that same preacher can be a listener in another priest's sermon.
**Server day reset does not reset the 3h cool down
**If your listeners have less than 100.00 alignment they may gain up to 4 alignment depending on the number of listeners (+ for [[Whitelighter|WL]], - for [[Blacklighter|BL]])
*Sermons made by different priests need to be spaced 30 mins apart to count.
*A player with an alignment gain in the last 30mins doesn`t count toward towards a sermon (they won't cause a Sermon to fail but they wont count so make sure you have enough listeners excluding them)
**Alignment gains exceeding 100.00 still count as a gain for sermon purposes. Even if you have 100.00 alignment, doing any actions that would normally give alignment gain will still invalidate you as a listener.
*A mounted player ''can'' count as a listener (mounted on horse, but not embarked on a cart)
== [[Tools]] ==
* Devout/Mystic at 70 faith
* Enlightened at 90 faith
* Illuminated at 100 faith
[[Category:Religion]]
[[Category:Babel/F]]
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