Difference between revisions of "Fighting"

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m (Various improvements)
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:* [[Agressive fighting]] - Improves damage dealt to opponent, lowers defense
 
:* [[Agressive fighting]] - Improves damage dealt to opponent, lowers defense
 
:* [[Defensive fighting]] - Improves defense, lowers damage dealt to oppenent.
 
:* [[Defensive fighting]] - Improves defense, lowers damage dealt to oppenent.
:* [[Normal Fighting]]
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:* [[Normal Fighting]] - Fighting Normally.
:* [[Taunting]] - Attempting to taunt your opponent to attack you instead of your allies.  
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:* [[Skills:Taunting|Taunting]] - Attempting to taunt your opponent to attack you instead of your allies.  
:* [[Shield-bashing]] - Knocking over your opponent with your [[:Category:Shields | shield]]
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:* [[Shield-Bashing]] - Knocking over your opponent with your [[:Category:Shields | Shield]]
  
== Fighting rules ==
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== Fighting rules/tips ==
 
:* If you get hit, you can start "hurting". That means you move slower.
 
:* If you get hit, you can start "hurting". That means you move slower.
:* Armour slows down the wearer
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:* Armour slows down the wearer.
 
:* Bigger numbers matter. Gang up on people.
 
:* Bigger numbers matter. Gang up on people.
 
:* Moving while fighting gives a penalty to the hit odds to moving people, and a big penalty to the parry odds.  
 
:* Moving while fighting gives a penalty to the hit odds to moving people, and a big penalty to the parry odds.  
:* [[:Category:Tools | Tools]] and wooden items arent good weapons
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:* [[:Category:Tools | Tools]] and wooden items aren't good weapons.
:* [[:Category:Shields| Shields]] have a percentage chance to block any melee attack, based on skill-level, up to a maximum of 75%. Shields should be wielded on your arm, not your hand.  
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:* [[:Category:Shields| Shields]] have a percentage chance to block any melee attack, based on skill-level, up to a maximum of 75%.<br>'''''Shields should be wielded on your arm, not your hand.'''''
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:* Use 'Spam Mode' to show missed blows.
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:* Try not to fight whilst climbing.
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:* Higher levels of strength are a factor in how much damage you can deal out.
  
 
== Damage Types ==
 
== Damage Types ==
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:* [[:Category:Mauls | Mauls]] deal bashing damage <br>
 
:* [[:Category:Mauls | Mauls]] deal bashing damage <br>
  
== Armour effectiveness ==
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== Armour Effectiveness ==
:* [[:Category:Plate Armour | Plate Armour]] is in general the best armour, followed by  [[:Category:Chain Armour | Chain Armour]], then [[:Category:Leather Armour | Leather Armour]].  
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'''[[:Category:Plate Armour | Plate Armour]] is in general the best armour, followed by  [[:Category:Chain Armour | Chain Armour]], then [[:Category:Leather Armour | Leather Armour]].'''
  
:* Plate Armour is extra good vs cutting, and gets extra damage from bashing. <br>
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:* Plate Armour is extra good vs cutting, and also gets extra damage from bashing. <br>
:* Chain Armour is extra good vs stabbing AND gets extra damage from stabbing. <br>
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:* Chain Armour is extra good vs stabbing, and also gets extra damage from stabbing. <br>
:* Leather Armour is extra good vs bashing, ans gets extra damage from cutting. <br>
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:* Leather Armour is extra good vs bashing, and also gets extra damage from cutting. <br>
  
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 04:03, 10 December 2005

Main / Skills / Fighting

Description

Skill used in fighting animals and other players.

Sub-skills

Fighting rules/tips

  • If you get hit, you can start "hurting". That means you move slower.
  • Armour slows down the wearer.
  • Bigger numbers matter. Gang up on people.
  • Moving while fighting gives a penalty to the hit odds to moving people, and a big penalty to the parry odds.
  • Tools and wooden items aren't good weapons.
  • Shields have a percentage chance to block any melee attack, based on skill-level, up to a maximum of 75%.
    Shields should be wielded on your arm, not your hand.
  • Use 'Spam Mode' to show missed blows.
  • Try not to fight whilst climbing.
  • Higher levels of strength are a factor in how much damage you can deal out.

Damage Types

  • Swords deal cutting and stabbing damage
  • Axes deal cutting damage
  • Mauls deal bashing damage

Armour Effectiveness

Plate Armour is in general the best armour, followed by Chain Armour, then Leather Armour.

  • Plate Armour is extra good vs cutting, and also gets extra damage from bashing.
  • Chain Armour is extra good vs stabbing, and also gets extra damage from stabbing.
  • Leather Armour is extra good vs bashing, and also gets extra damage from cutting.