Difference between revisions of "Medium maul"

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[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}'''
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[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}'''
 +
 
 +
{{item
 +
|name=Maul
 +
|active=[[shaft]] (1.0 kg)
 +
|passive=[[small maul head]]
 +
|group=Weapons
 +
|materials=no
 +
|result=* 1 '''{{PAGENAME}}''' (4.0 kg)
 +
|skill=weapon smithing}}
  
 
== Description ==
 
== Description ==
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Mauls do bashing damage. Mauls do the highest base damage of any weapon in its class before armor modifiers. In exchange for the high damage they parry less frequently then swords and have the slowest attack speed in class.
 
Mauls do bashing damage. Mauls do the highest base damage of any weapon in its class before armor modifiers. In exchange for the high damage they parry less frequently then swords and have the slowest attack speed in class.
  
== Method ==
 
#Equip the [[shaft]] in your [[inventory]].
 
#Right click on the [[maul head]].
 
#Select Create/'''{{PAGENAME}}'''
 
=== Tools required ===
 
:*N/A
 
=== Items/Resources required ===
 
:*[[Maul head]] - 3kg
 
:*[[Shaft]] - 1kg
 
 
=== Resulting product ===
 
:*'''{{PAGENAME}}''' - 4,0 kg
 
 
=== Skills used ===
 
:*[[Weapon smithing]]
 
 
=== Improving ===
 
Improve the maul by following the improvement details in examine.
 
Items needed : [[pelt]], [[hammer]], water, and a [[whetstone]]
 
 
[[Category:Weapon smithing items]]
 
 
[[Category:Mauls]]
 
[[Category:Mauls]]
 
[[Category:Babel/M]]
 
[[Category:Babel/M]]

Revision as of 13:46, 4 September 2007

Main / Skills / Smithing / Weapon smithing / Medium maul


Maul
A Maul
Creation
  1. Activate shaft (1.0 kg)
  2. Right-click small maul head
  3. Open submenu "Create > Weapons"
Result
  • 1 Medium maul (4.0 kg)
Skill and improvement




Description

A maul is a weapon very similar in appearance to a hammer, except on a greater scale. It is used for bashing and bludgeoning things with, and is very effective against walls. The maul is the normal size of 3 variants, and has a great balance between power and dexterity.

Mauls do bashing damage. Mauls do the highest base damage of any weapon in its class before armor modifiers. In exchange for the high damage they parry less frequently then swords and have the slowest attack speed in class.