Difference between revisions of "Rolflogic"

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Some examples of Rolflogic include:
 
Some examples of Rolflogic include:
* Needing a [[mallet]] to [[improve]] a mallet.
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* Needing a [[mallet]] to finish or [[improve]] a mallet.
* Needing a [[hammer]] to improve a hammer.
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* Needing a [[hammer]] to finish or improve a hammer.
 
* Needing [[water]] to finish/improve a [[clay]] item but not having a liquid container to hold it in (despite being right next to a pond/lake ''filled'' with water that the clay item can't simply be dipped into or water picked up by [[activating]] a hand on it).
 
* Needing [[water]] to finish/improve a [[clay]] item but not having a liquid container to hold it in (despite being right next to a pond/lake ''filled'' with water that the clay item can't simply be dipped into or water picked up by [[activating]] a hand on it).
  
 
[[Category:Babel/R]]
 
[[Category:Babel/R]]
 
[[Category:Misc]]
 
[[Category:Misc]]

Revision as of 06:56, 5 December 2009

Rolflogic™ is a term used to describe something quirky about Wurm that just doesn't seem quite right or logical. Rolf is the lead developer of Wurm.

Some examples of Rolflogic include:

  • Needing a mallet to finish or improve a mallet.
  • Needing a hammer to finish or improve a hammer.
  • Needing water to finish/improve a clay item but not having a liquid container to hold it in (despite being right next to a pond/lake filled with water that the clay item can't simply be dipped into or water picked up by activating a hand on it).