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Scenarios

1 byte added, 09:12, 30 May 2012
Corrected redlink
On a normal hexagon a deity will move once every 3 days if not assisted by players. If the deity receives help, it will move after 6 hours. There are labyrinth hexagons where movement will take longer. When a deity moves a beneficial spell affects it's followers.
A deity will give the players [['''mission]]'''s that they can complete to help the deity. One home server mission and one wild server mission need to be completed for a deity to receive help.
The missions are designed to be performed by a number of players based on the current active “base kingdom” (HOTS, MR and JK as template) population on a server in order to succeed. Sometimes the task will be too hard though, and sometimes it will require only one player to perform something simple on a remote location.
If you participate in such a mission, you will receive 30 minutes of [[sleep bonus]].
When a deity loses a fight against another deity or immortal, it will drop any collectibles in it's possession and respawn at it's home square.
== Spell effect bonuses ==
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