Difference between revisions of "Starvation"

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Starvation is the state entered into after losing all of your fat reserves or layers. You gradually lose fat layers by fasting without keeping your food bar above 84% for a period of time. Once you have used all of your fat layers up you will no longer be able to fast and your food bar will be allowed to drop to 0%. To reverse this loss of fat, stay above 84% food bar for awhile by eating food such as [[meal|meals]], [[stew|stews]] or [[casserole|casseroles]].
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'''Starvation''' is the state a [[player]] enters into after losing all of its 7 fat reserves or layers. A player gradually loses fat layers by fasting without keeping its [[food bar]] above 84% for a period of time. Once all fat layers are used up, the player will no longer be able to fast and the food bar will drop to 0%. To reverse this loss of fat, stay above 84% food bar for a while by eating [[food]] such as [[meal]]s, [[stew]]s, [[casserole]]s, etc.
  
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Fasting usually occurs at 6-8% remaining on the food bar and this message shows in the [[event window]]: "Your hunger goes away as you fast.". Each fast will reduce a player's nutrition by 20% to a minimum of 10% where it cannot drop any lower.
  
Fasting usually occurs at 6% - 8% remaining food bar and you will recieve the following message in your event log: "Your hunger goes away as you fast.". Each fast will reduce your nutrition by 20% to a minimum of 10% at which, it cannot drop any lower.
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As a player is able to feed itself to 100% food, it will become "[[player status effect|full]]", which means the food bar is over 84%. Over time, being "full" generates fat reserves on a player which, currently, can be only be observed by having a fellow player right-click and [[examine]] the first player, which will state how much fat the player has:
  
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* only skin and bones
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* very thin
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* a bit under nourished
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* normal build
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* well defined
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* good reserves of fat
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* extremely well nourished
  
As you become able to feed yourself to 100% food bar in game, you will become "[[Player_status_effect|full]]", which means your food bar is over 84%. Over time, being "full" generates fat reserves on your character which, currently, can be only be observed by having a fellow player right click and examine you. It will state how much fat you have, which can be one of the following:
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Starvation will '''not''' kill a player as of yet, but this could be changed at a later date.
 
 
*only skin and bones
 
*very thin
 
*a bit under nourished
 
*normal build
 
*well defined
 
*good reserves of fat
 
*extremely well nourished
 
 
 
It has been confirmed that starvation *will not kill you* as of yet, but this could be changed at a later date.
 
 
 
  
 
[[Category:Babel/S]]
 
[[Category:Babel/S]]
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[[Category:Player]]

Revision as of 22:25, 9 December 2009

Starvation is the state a player enters into after losing all of its 7 fat reserves or layers. A player gradually loses fat layers by fasting without keeping its food bar above 84% for a period of time. Once all fat layers are used up, the player will no longer be able to fast and the food bar will drop to 0%. To reverse this loss of fat, stay above 84% food bar for a while by eating food such as meals, stews, casseroles, etc.

Fasting usually occurs at 6-8% remaining on the food bar and this message shows in the event window: "Your hunger goes away as you fast.". Each fast will reduce a player's nutrition by 20% to a minimum of 10% where it cannot drop any lower.

As a player is able to feed itself to 100% food, it will become "full", which means the food bar is over 84%. Over time, being "full" generates fat reserves on a player which, currently, can be only be observed by having a fellow player right-click and examine the first player, which will state how much fat the player has:

  • only skin and bones
  • very thin
  • a bit under nourished
  • normal build
  • well defined
  • good reserves of fat
  • extremely well nourished

Starvation will not kill a player as of yet, but this could be changed at a later date.