Difference between revisions of "Unfinished item"

From Wurmpedia
Jump to navigation Jump to search
(Removed obsolete information.)
(article was referring to the old unfinished item mechanic that has been removed, today's unfinished items need to be continued by attaching parts rather than finished)
Line 1: Line 1:
An '''unfinished item''' is an [[item]] that needs to be finished. [[Examine]] the unfinished item to see what needs to be done to it.
+
An '''unfinished item''' is an [[item]] that needs to be continued by attaching parts to it. [[Examine]] the unfinished item to see what parts are missing, or add it to the [[crafting window]]. Items that do not have the '''Add to crafting window''' option when '''right-clicking''', can usually be dragged and dropped into it with your mouse.
  
==Notes==
+
== Notes ==
* Unfinished [[statue]]s cannot be moved (push/pull) until finished, but can be picked up.
+
* Several unfinished [[decoration]]s can only be moved when unfinished, such as a [[guard tower]].
* Several unfinished decorations can only be moved when unfinished, such as a [[guard tower]].
+
 
 +
== Trivia ==
 +
Items used to have a chance to be created as unfinished items. Although they needed no additional parts attached, they required the same [[action]]s as [[improving]] an item with [[tools]], raising their [[quality]]. Every action had a chance to finish the item.
  
 
[[Category:Items]]
 
[[Category:Items]]
 
[[Category:Babel/U]]
 
[[Category:Babel/U]]

Revision as of 03:02, 21 June 2015

An unfinished item is an item that needs to be continued by attaching parts to it. Examine the unfinished item to see what parts are missing, or add it to the crafting window. Items that do not have the Add to crafting window option when right-clicking, can usually be dragged and dropped into it with your mouse.

Notes

Trivia

Items used to have a chance to be created as unfinished items. Although they needed no additional parts attached, they required the same actions as improving an item with tools, raising their quality. Every action had a chance to finish the item.