Difference between revisions of "Genesis"
Jump to navigation
Jump to search
| Line 11: | Line 11: | ||
==Description== | ==Description== | ||
| − | '''Genesis''' can be cast on [[zombie]]s and has a chance of harming or killing them by removing the evil presence within the creature. It can also be cast on [[animal]]s to remove any bad traits they may have. It will remove | + | '''Genesis''' can be cast on [[zombie]]s and has a chance of harming or killing them by removing the evil presence within the creature. It can also be cast on [[animal]]s to remove any bad traits they may have. It will remove 1 bad trait per cast and always the 1st one mentioned when examining the animal. |
==Method== | ==Method== | ||
Revision as of 22:28, 11 August 2014
| Stats |
|---|
|
Faith: 70 |
| God |
|
Only a Priest of Fo can cast this spell |
Main / Religion / Spells / Fo spells / Genesis
Description
Genesis can be cast on zombies and has a chance of harming or killing them by removing the evil presence within the creature. It can also be cast on animals to remove any bad traits they may have. It will remove 1 bad trait per cast and always the 1st one mentioned when examining the animal.
Method
- Activate a statuette of Fo
- Right-click a zombie.
- Select Spells > Genesis
Notes
It will remove 1 bad trait per cast and always the 1st one mentioned when examining the animal.
