Difference between revisions of "Marsh"

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(New page: Terrain:Marsh)
 
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[[Terrain:Marsh]]
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[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''
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{{terrain
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|name=Marsh
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|speed=8.18km/h
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|type=Natural
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|playermade=No
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|underground=No
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|creation=Naturally-occuring
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|material=dirt
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|method=dig
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}}
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==Description==
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'''Marsh''' is a form of vegetation similar to [[grass]] found close to or under [[water tile|water]]. However, its uses are more restricted.
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==Reclaiming==
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Digging marsh with a [[shovel]] does not convert it into [[dirt tile|dirt]] as it does with grass. It can only be converted into other tile types by paving it with [[floor board]]s, after which it can be unpaved and will become a dirt tile that can be [[paving|paved]] as usual.
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==Tips==
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*Marsh does not spread to any other tiles.
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*The following types of [[Resource nodes]] can spawn on Marsh tiles: [[Swampy puddle]], [[Rotting wood]], [[Mints]], [[Mineral debris]], [[Umbellifers]], [[Nightshades]], [[Vines]] and [[Critter nest]].
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[[Category:Terrain]]
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[[Category:Babel/M]]

Latest revision as of 00:42, 19 December 2023

Main / Terrain / Marsh

Marsh
A Marsh
Properties
  • Max flat speed: 8.18km/h
  • Can be created by players?: No
  • Underground: No
Creation
  • Naturally-occuring
Material


Description

Marsh is a form of vegetation similar to grass found close to or under water. However, its uses are more restricted.

Reclaiming

Digging marsh with a shovel does not convert it into dirt as it does with grass. It can only be converted into other tile types by paving it with floor boards, after which it can be unpaved and will become a dirt tile that can be paved as usual.

Tips