Difference between revisions of "Trap"
Jump to navigation
Jump to search
(Pre-empting page creation to ensure correct casing) |
|||
Line 1: | Line 1: | ||
− | Traps work on player enemies only. Players from a different kingdom or a hostile village may fall victim of your traps. There are ways to detect traps. The chance of creation depends on the quality of the nail used, and is lost upon failed creation. | + | Traps work on player enemies only. Players from a different kingdom or a hostile village may fall victim of your traps. There are ways to detect traps. The chance of creation depends on the quality of the nail used, and is lost upon failed creation. These traps do work with KOS set on Home Server. |
There are 6 types of traps. | There are 6 types of traps. |
Revision as of 22:38, 20 January 2009
Traps work on player enemies only. Players from a different kingdom or a hostile village may fall victim of your traps. There are ways to detect traps. The chance of creation depends on the quality of the nail used, and is lost upon failed creation. These traps do work with KOS set on Home Server.
There are 6 types of traps.