Difference between revisions of "Animal conditions"
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A list comprised of unique conditions or statuses for many [[animal]]s or creatures that [[player]]s may encounter: | A list comprised of unique conditions or statuses for many [[animal]]s or creatures that [[player]]s may encounter: | ||
− | + | <table border="1"> | |
− | + | <tr><td>'''Condition'''</td><td>'''Colour'''</td><td>'''Relative Model Size'''</td><td>'''Extra Information'''</td></tr> | |
− | + | <tr><td>Alert</td><td>Yellow</td><td>No Change</td><td>Larger Aggro Range<br>Increased Attack Power</td></tr> | |
− | + | <tr><td>Angry</td><td>Red</td><td>No Change</td><td>Faster Attack Speed<br>Less Stamina<br>Focuses More<br>Frenzies More</td></tr> | |
− | + | <tr><td>Champion</td><td>No Change</td><td>Increased Greatly</td><td>Larger Aggro Range<br>Faster Attack Speed<br>Increased Attack Power<br>Increased Defence</td></tr> | |
− | + | <tr><td>Diseased</td><td>Green</td><td>No Chnage</td><td>Attack Speed Decreased<br>Attack Power Decreased<br>Stamina Decreased</td></tr> | |
− | + | <tr><td>Fierce</td><td>Red</td><td>Slightly Increased</td><td>Increased Attack Speed<br>Increased Stamina<br>Fenzies More</td></tr> | |
− | + | <tr><td>Greenish</td><td>Green</td><td>Increased</td><td>Attack Speed Increased<br>Attack Power Increased</td></tr> | |
− | + | <tr><td>Hardened</td><td>No Change</td><td>Increased</td><td>Increased Stamina<br>Increased Defence</td></tr> | |
− | + | <tr><td>Lurking</td><td>Dark Green</td><td>Decreased</td><td>Stealths (Only visible within 5 tiles)<br>Faster Attack Speed</td></tr> | |
− | + | <tr><td>Raging</td><td>Red</td><td>No Change</td><td>Larger Aggro Range<br>Attack Speed Increased<br>Frenzies More<br>Focuses More</td></tr> | |
− | + | <tr><td>Scared</td><td>Yellow</td><td>Slightly Increased</td><td>Smaller Aggro Range<br>Attack Speed Decreased<br>Attack Power Decreased<br>Stamina Decreased</td></tr> | |
+ | <tr><td>Slow</td><td>Blue</td><td>Slightly Increased</td><td>Attack Speed Decreased<br>Attack Power Decreased<br>Stamina Increased</td></tr> | ||
+ | <tr><td>Sly</td><td>Dark Blue</td><td>Slightly Decreased</td><td>Attack Speed Decreased<br>Attack Power Increased<br>Stamina Decreased<br>Movement Speed Decreased</td></tr> | ||
+ | </table> | ||
All prefixed animals give additional [[fighting]] skill, and provide optimal gain at [[aged]] or above. | All prefixed animals give additional [[fighting]] skill, and provide optimal gain at [[aged]] or above. | ||
+ | |||
[[Category:Babel/A]] | [[Category:Babel/A]] | ||
[[Category:Bestiary| ]] | [[Category:Bestiary| ]] | ||
[[Category:Fighting]] | [[Category:Fighting]] |
Revision as of 16:22, 5 May 2010
Main / Animals / Animal conditions
A list comprised of unique conditions or statuses for many animals or creatures that players may encounter:
Condition | Colour | Relative Model Size | Extra Information |
Alert | Yellow | No Change | Larger Aggro Range Increased Attack Power |
Angry | Red | No Change | Faster Attack Speed Less Stamina Focuses More Frenzies More |
Champion | No Change | Increased Greatly | Larger Aggro Range Faster Attack Speed Increased Attack Power Increased Defence |
Diseased | Green | No Chnage | Attack Speed Decreased Attack Power Decreased Stamina Decreased |
Fierce | Red | Slightly Increased | Increased Attack Speed Increased Stamina Fenzies More |
Greenish | Green | Increased | Attack Speed Increased Attack Power Increased |
Hardened | No Change | Increased | Increased Stamina Increased Defence |
Lurking | Dark Green | Decreased | Stealths (Only visible within 5 tiles) Faster Attack Speed |
Raging | Red | No Change | Larger Aggro Range Attack Speed Increased Frenzies More Focuses More |
Scared | Yellow | Slightly Increased | Smaller Aggro Range Attack Speed Decreased Attack Power Decreased Stamina Decreased |
Slow | Blue | Slightly Increased | Attack Speed Decreased Attack Power Decreased Stamina Increased |
Sly | Dark Blue | Slightly Decreased | Attack Speed Decreased Attack Power Increased Stamina Decreased Movement Speed Decreased |
All prefixed animals give additional fighting skill, and provide optimal gain at aged or above.