Difference between revisions of "Animal conditions"

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'''Sly''' - Large Agro range, slower movement, less health and more defense.
 
'''Sly''' - Large Agro range, slower movement, less health and more defense.
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'''Scared''' - Smaller aggro range, slower speed.
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'''Diseased''' - Easier to hit.
  
 
This is a work in progress, may not be complete or accurate, please add any info that you know!
 
This is a work in progress, may not be complete or accurate, please add any info that you know!

Revision as of 10:31, 11 July 2008

Main / Animals / Animal conditions

A list comprised of 'Unique' - conditions or statuses for many animals or creatures that players may encounter.

Raging - Hits faster (also seems to hit a bit harder as well).

Fierce - Hits faster and for more damage.

Angry - Hits faster and for more damage.

Alert - Faster and larger agro range.

Hardened - Takes less damage when hit.

Slow - All around weaker. Also, seems to move quite a bit slower.

Greenish - All around stronger.

Champion - All around stronger, notably larger as well.

Sly - Large Agro range, slower movement, less health and more defense.

Scared - Smaller aggro range, slower speed.

Diseased - Easier to hit.

This is a work in progress, may not be complete or accurate, please add any info that you know!



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