Animal conditions

From Wurmpedia
Revision as of 15:51, 24 September 2008 by Dashiva (talk | contribs) (Merging content from duplicate page)
Jump to navigation Jump to search

Main / Animals / Animal conditions

A list comprised of 'Unique' - conditions or statuses for many animals or creatures that players may encounter.

Champion - All around stronger, notably larger as well.

Greenish - All around stronger, slightly larger but not as large as champion.

Raging - Hits faster (also seems to hit a bit harder as well).

Fierce - Hits faster and for more damage.

Angry - Hits faster and for more damage.

Hardened - Takes less damage when hit.

Alert - Faster and larger agro range.

Sly - Large Agro range, slower movement, less health and more defense.

Lurking - Hides in the bushes, Often can't see one before it attacks

Scared - Smaller aggro range, slower speed.

Slow - All around weaker. Also, seems to move quite a bit slower.

Diseased - Easier to hit.

This is a work in progress, may not be complete or accurate, please add any info that you know!

Further details

Prefix is used to describe a few things, but in the Fighting context it refers to the particular label a creature carries when it is spawned from a special spawn of that nature. Prefixes have different effect on animal skills and abilities, some deleterious to the creature, some deleterious to you.

List of known prefixes:

  • Champion - animal model size greatly increased, attack speed increased, attack power increased, defense increased
  • Greenish - animal model greatly increased, and colour changed, attack speed greatly increased, attack power greatly increased
  • Fierce - animal model slightly larger, colour changed, attack speed increased, stamina increased, focuses easier
  • Sly - animal model size slightly smaller, colour changed, attack speed decreased, attack power increased, stamina decreased
  • Slow - animal model size slightly larger, colour changed, attack speed greatly decreased, attack power greatly decreased, stamina increased
  • Scared - animal model size slightly larger, colour changed, attack speed decreased, attack power decreased, stamina decreased
  • Angry - colour changed, attack speed greatly increased, stamina decreased, focuses and frenzies easier

All prefixed animals give additional Fighting skill, and provide optimal gain at aged or above.