Animal conditions

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Revision as of 22:49, 24 September 2008 by Ephemeral (talk | contribs) (incorporated existing prefixes into one list)
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Main / Animals / Animal conditions

A list comprised of 'Unique' - conditions or statuses for many animals or creatures that players may encounter.

List of known conditions:

  • Champion - animal model size greatly increased, attack speed increased, attack power increased, defense increased
  • Greenish - animal model greatly increased, and colour changed, attack speed greatly increased, attack power greatly increased
  • Fierce - animal model slightly larger, colour changed, attack speed increased, stamina increased, focuses easier
  • Sly - animal model size slightly smaller, colour changed, attack speed decreased, attack power increased, stamina decreased, less speed
  • Slow - animal model size slightly larger, colour changed, attack speed greatly decreased, attack power greatly decreased, stamina increased
  • Scared - animal model size slightly larger, colour changed, attack speed decreased, attack power decreased, stamina decreased, smaller aggro range
  • Angry - colour changed, attack speed greatly increased, stamina decreased, focuses and frenzies easier
  • Lurking - animal stealths (can only be seen within 5 tiles of it), slightly faster attack speed
  • Diseased - attack speed greatly reduced, attack power greatly reduced, stamina greatly reduced
  • Hardened - greatly increased stamina, greatly increased armor
  • Alert - faster moving, larger aggro range, slightly increased attack power
  • Raging - attack speed greatly increased, stamina decreased, higher focus and frenzy amplitude

All prefixed animals give additional Fighting skill, and provide optimal gain at aged or above.