Difference between revisions of "Historical talk:Meal"

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m (removed some links)
 
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--[[User:Artibaton|Artibaton]] 03:16, 24 July 2007 (CDT)
 
--[[User:Artibaton|Artibaton]] 03:16, 24 July 2007 (CDT)
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Edited out the outdated meal table. Saving it here in case anyone has reason to disagree:
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== Some Recipes and Difficulty (partly outdated) ==
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{| border="1" cellpadding="3" cellspacing="0"
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!Ingredients
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!
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!
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!
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!Difficulty
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|----
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!Vegetable
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![[Meat]]
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!Filler
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!Herb
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![[Stone Oven]]
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![[Campfire]]
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![[Stone Forge]]
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|----
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|1x
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|1x
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|*
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|*
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|27
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|32
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|37
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|----
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|1x
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|2x
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|*
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|*
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|33
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|43
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|53
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|----
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|1x
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|1x
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|1x
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|*
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|33
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|43
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|53
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|----
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|1x
 +
|2x
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|1x
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|*
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|40
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|55
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|66
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|----
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|2x
 +
|1x
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|*
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|*
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|33
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|43
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|53
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|----
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|2x
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|2x
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|*
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|*
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|40
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|55
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|66
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|----
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|2x
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|1x
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|1x
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|*
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|40
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|55
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|66
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|----
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|2x
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|2x
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|1x
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|*
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|47
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|61
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|66
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|}
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*Vegetables are [[corn]] or [[potato]] or [[onion]] or [[pumpkin]]
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*Meat is [[meat]], [[fillets of meat]], [[fish]] or [[fillets of fish]] (but do not mix meat and fish as that reduces the meal to a stew)
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*Filler is bread, cheese
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*2x means 2 different kinds of that item.
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[[User:Aeris|Aeris]] 20:00, 6 February 2011 (UTC)
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==  Difficulties in inventory: ==
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* [[Meat]] + [[Onion]] = 22 difficulty
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* [[Meat]] + [[Onion]] + [[Corn]]/[[Potato]] = 25 difficulty
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* [[Meat]] + [[Potato]] + [[Herb]] = 25 difficulty
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* [[Meat]] + [[Corn]] or [[Potato]] = 27 difficulty
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* [[Meat]] + [[Onion]] + Anything except [[Corn]]/[[Potato]] = 28 difficulty
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* [[Meat]] + Bread/[[Pumpkin]] + [[Onion]]/[[Herb]] = 28 difficulty
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* [[Meat]] + [[Pumpkin]]/Bread = 30 difficulty
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* [[Meat]] + [[Pumpkin]]/Bread + [[Foraging|Forageble]] = 30 difficulty
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* [[Meat]] + [[Pumpkin]] + Bread/[[Corn]]/[[Pumpkin]]/[[Potato]] + [[Herb]] = 32 difficulty
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* [[Meat]] + [[Pumpkin]]/[[Potato]] + [[Potato]]/[[Corn]]/[[Grain]]/Olives/Bread = 33 difficulty
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* [[Meat]] + [[Seed]] + Another [[Seed]]/[[Olives]]/Bread = 33 difficulty
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* [[Meat]] + Bread+ [[Onion]]/Dough/[[Flour]]/[[Pumpkin]] + [[Herb]] /[[Onion]] (if not used) = 35 difficulty
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* [[Meat]] + [[Pumpkin]]/Bread + [[Foraging|Forageble]]/Cheese/Dough/[[Flour]] + [[Herb]]/[[Onion]] (if not used) = 35 difficulty
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* [[Meat]] + Bread+ Cheese/[[Onion]]/Dough/[[Flour]]/[[Olives]]/[[Pumpkin]] = 36 difficulty
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* [[Meat]] + [[Pumpkin]]/Bread + [[Foraging|Foragables]] + Another [[Foraging|Foragable]] = 37 difficulty
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* [[Meat]] + [[Pumpkin]] + [[Corn]] + [[Potato]] + [[Onion]] = 39 difficulty
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* [[Meat]] + [[Pumpkin]] + [[Corn]] + [[Potato]] = 40 difficulty
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<br>
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Seed means either: potato, pumpkin, corn, or any grain<br>
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Herb means either: Basil, Belladonna, Lovage, Oregano, Parsley, Rosemary, Sage, Sassafras, Thyme, Nettles or Garlic<br>
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Forageble means 0.20 weight foraged items and also tree fruits
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--[[User:Gradir|Gradir]] 12:31, 4 April 2011 (UTC)
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== New changes? ==
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 +
I tried to create a meal today and failed:
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* Cooked meat + onion = stew
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* Filet of cooked meat + onion = stew
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* Filet of cooked meat + potato = meal
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Did something change within the last 1-2 days?
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[[User:Naboto|Naboto]] 18:11, 1 July 2011 (UTC)
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:Yeah. Onion do not create meals anymore. But it's listed as a bug and will be [http://wurmonline.com/forum/index.php?topic=57274.msg518755#msg518755 fixed next patch]. --[[User:Ago|Ago]] 00:24, 3 July 2011 (UTC)
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:: Has been fixed. Cooked meat + onion creates a meal again. --[[User:Naboto|Naboto]] 16:52, 4 July 2011 (UTC)
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== meal decays ==
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[[User:blgpapa|blgpapa]]
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i did experiment with meal decay, so i have taken the liberty to update the page with my finding about the  barrel + salt + water thing
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== Decay Prevention ==
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Discussion: [http://forum.wurmonline.com/index.php?/topic/131286-meals-with-salt/ Meals with salt]
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Moved from the main article as this requires more testing:
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* A common myth is that water, salt, or water plus salt will decrease the decay rate of meals in a barrel, but this has been proven to be false.
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* [[Salt]] cooked into meals halves the damage of a decay tick on the meal. Experimentation on identical meals (one with salt, one without) stored in a bucket inside a building (no water in the bucket) has resulted in the following results:
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10.0 QL meal with salt
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Day 0 = 0.0 damage
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Day 1 = 0.0 damage
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Day 3 = 60.0 damage
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10.0 QL meal without salt
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Day 0 = 0.0 damage
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Day 1 = 0.0 damage
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Day 3 = 0.0 damage

Latest revision as of 08:44, 24 June 2020

Spices/herbs seem optional in many cases. Mapping out some non-herb recipes. - Dashiva 11:46, 10 September 2006 (CDT)

  • ( Fish | Cooked meat ) + Onion
  • Cooked meat + Corn

And some that didn't work:

  • Cooked meat + Bread (worked with added strawberry, blueberry, thyme)

So the difficulties i see means u get better skill when u cook in forge? so we better heat items in oven then combine them and make them meal in forge! Judgemaik 03:02, 5 April 2007 (CDT)


I made a better looknig table and easier to edit..why is herb a part of it tho? there is nothing in it..also several spelling / grammar

--Artibaton 03:16, 24 July 2007 (CDT)


Edited out the outdated meal table. Saving it here in case anyone has reason to disagree:

Some Recipes and Difficulty (partly outdated)

Ingredients Difficulty
Vegetable Meat Filler Herb Stone Oven Campfire Stone Forge
1x 1x * * 27 32 37
1x 2x * * 33 43 53
1x 1x 1x * 33 43 53
1x 2x 1x * 40 55 66
2x 1x * * 33 43 53
2x 2x * * 40 55 66
2x 1x 1x * 40 55 66
2x 2x 1x * 47 61 66

Aeris 20:00, 6 February 2011 (UTC)

Difficulties in inventory:


Seed means either: potato, pumpkin, corn, or any grain
Herb means either: Basil, Belladonna, Lovage, Oregano, Parsley, Rosemary, Sage, Sassafras, Thyme, Nettles or Garlic
Forageble means 0.20 weight foraged items and also tree fruits --Gradir 12:31, 4 April 2011 (UTC)

New changes?

I tried to create a meal today and failed:

  • Cooked meat + onion = stew
  • Filet of cooked meat + onion = stew
  • Filet of cooked meat + potato = meal

Did something change within the last 1-2 days?

Naboto 18:11, 1 July 2011 (UTC)

Yeah. Onion do not create meals anymore. But it's listed as a bug and will be fixed next patch. --Ago 00:24, 3 July 2011 (UTC)
Has been fixed. Cooked meat + onion creates a meal again. --Naboto 16:52, 4 July 2011 (UTC)

meal decays

blgpapa


i did experiment with meal decay, so i have taken the liberty to update the page with my finding about the barrel + salt + water thing

Decay Prevention

Discussion: Meals with salt

Moved from the main article as this requires more testing:

  • A common myth is that water, salt, or water plus salt will decrease the decay rate of meals in a barrel, but this has been proven to be false.
  • Salt cooked into meals halves the damage of a decay tick on the meal. Experimentation on identical meals (one with salt, one without) stored in a bucket inside a building (no water in the bucket) has resulted in the following results:

10.0 QL meal with salt Day 0 = 0.0 damage Day 1 = 0.0 damage Day 3 = 60.0 damage

10.0 QL meal without salt Day 0 = 0.0 damage Day 1 = 0.0 damage Day 3 = 0.0 damage