Difference between revisions of "Oak tree"

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m (Added note about oak bash resistance)
m (Added clarification to oak properties and resilience factors and fixed some grammar issues)
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==Notes==
 
==Notes==
*Items made from oak take 20% less [[damage]] when used. [[Charcoal pile]]s made out of oak produce more [[charcoal]]. [[Acorns]] may be harvested from oak trees during the appropriate [[season]]
+
*Simply in terms of general resilience, oak is the most ideal wood type in Wurm. Items made from oak take 20% less [[damage]] during use and receive a 25% bonus to resilience against bash damage. This is in addition to identically matching the slow decay rate of the popular cedar wood type.
  
*Oak tree will also kill trees and bushes around it due to its thick foliage blocking the sunlight. This kill zone is 1 tile at Mature, 2 tiles at Old (see below). If you are planting an oak, you need to leave at least 2 tiles between it and other trees. Exclusion zones from Oaks or Willows may overlap the exclusion zone of the Oak, but all trees that are actually growing inside the zone will die.
+
*[[Charcoal pile]]s made out of oak produce more [[charcoal]]. [[Acorns]] may be harvested from oak trees during the appropriate [[season]]
  
*The other tree will only be killed when the oak moves to the next age level. Until then it will continue to grow and age as normal.
+
*Oak trees will also kill trees and bushes around them due to thick foliage blocking sunlight to the lower forest floor. This kill zone is 1 tile at mature and 2 tiles at old (see below). If you are planting an oak, you need to leave at least 2 tiles between it and other trees. Exclusion zones from Oaks or Willows may overlap the exclusion zone of the Oak, but all trees that are actually growing inside the zone will die. The dying tree will only be killed when the oak moves to the next age level that induces the kill. Until that time, it will continue to grow and age as normal.
  
*Items made from oak receive a 25% bonus to resilience against bash damage.
 
  
 
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==The Kill Zone==
==The kill zone==
 
 
{| border="1" cellspacing="0" cellpadding="3" style="text-align:center;"
 
{| border="1" cellspacing="0" cellpadding="3" style="text-align:center;"
 
|O || O || O || O || O || O || O
 
|O || O || O || O || O || O || O

Revision as of 09:48, 2 May 2018

Main / Terrain / Trees / Oak tree

An old oak tree.

Description

A tall, sprawling tree which is particularly rare to come by. Oaks can take months to reach old age, but are often used for ornamental purposes rather than utility.

Notes

  • Simply in terms of general resilience, oak is the most ideal wood type in Wurm. Items made from oak take 20% less damage during use and receive a 25% bonus to resilience against bash damage. This is in addition to identically matching the slow decay rate of the popular cedar wood type.
  • Oak trees will also kill trees and bushes around them due to thick foliage blocking sunlight to the lower forest floor. This kill zone is 1 tile at mature and 2 tiles at old (see below). If you are planting an oak, you need to leave at least 2 tiles between it and other trees. Exclusion zones from Oaks or Willows may overlap the exclusion zone of the Oak, but all trees that are actually growing inside the zone will die. The dying tree will only be killed when the oak moves to the next age level that induces the kill. Until that time, it will continue to grow and age as normal.


The Kill Zone

O O O O O O O
O X X X X X O
O X X X X X O
O X X T X X O
O X X X X X O
O X X X X X O
O O O O O O O

T=Tree

X=Kill zone from mature onwards
X=Kill zone from old onwards
O=Safe zone

Halloween Oak tree model