Difference between revisions of "Demise spells"

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== Description ==
 
== Description ==
High-end weapon enchants castable only on weapons at over 70 [[QL]] that increase the chance to hit the designated being.<br>
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'''Demise''' spells are weapon enchantments that increase damage against specific types of creatures by 3%.
Their effects are countered or lessened by [[Vynora's Touch]], [[Fo's Touch]], [[Magranon's shield]] and [[Libila's Scale]].
 
  
Demise spells are known to increase [[combat rating]] by a flat value of 1. (Effective 10% extra chance to hit on specialized targets)
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They cannot shatter the item they are cast upon.
  
They will not shatter the item they are cast upon.
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== Requirements ==
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Demise spells can be cast only on a [[weapon]] of a [[QL]] greater than 70. An existing demise enchantment is not affected if the weapon's quality later falls below 70 QL due to damage.
  
== Requirements ==
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Multiple demise enchantments cannot be stacked with each other or with [[salve of frost]] or [[potion of acid]] on the same weapon.
The demise and their counter spells can be cast only on an item of a ql greater that 70.<br>
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They are ''NOT'' stackable.
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Each Demise spell requires a different amount of favor; see the list below for the cost of each spell.
  
 
== Demise spells ==
 
== Demise spells ==
Increases the hit chance against designated group of beings, they are ''NOT'' stackable.
 
  
* ''Libila's Demise'': available to [[priest]]s of [[Nahjo]] at 43 faith, [[Nathan]], [[Magranon]], [[Paawheelr]], [[Vynora]], and [[Fo]] at 44 [[faith]].
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* '''Animal demise''': available to priests of Magranon, Vynora, and Libila at 43 faith, and costs 40 favor.
Increases the chance to hit followers of [[Libila]].
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**+3% damage versus non-[[legendary]] "animal" creatures
* ''Animal's Demise'': available to priests of Magranon, Nahjo, Paawheelr, Vynora, and Libila at 43 faith.
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**Examples: [[Wild cat]], [[brown bear]], [[hell horse]], etc.
Increases the chance to hit animals.
 
* ''Selfhealer's Demise'': available to priests of Libila, Magranon, and Vynora at 41 faith.
 
Increases the chance to hit trolls and other regenerating creatures.
 
* ''Dragon's Demise'': available to priests of Libila, Nathan, Vynora, Paawheelr, and Magranon at 51 faith.
 
Increases the chance to hit dragons and defense vs attack from them (parrying).  Only works on weapons over QL70.
 
* ''Fo's Demise'': available to priests of Libila, Nathan, Vynora and Magranon at 45 faith.
 
Increases the chance to hit followers of Fo.
 
* ''Magranon's Demise'': available to priests of Libila, Nathan, [[Tosiek]], and Vynora at 46 faith.
 
Increases the chance to hit followers of Magranon.
 
* ''Human's Demise'': available to priests of Libila, Nahjo and Vynora at 61 faith.
 
Increases the chance to hit humanoids. (humans, trolls, goblins and similar.)
 
* ''Vynora's Demise'': available to priests of Libila, Magranon, and Tosiek at 47 faith.
 
Increases the chance to hit followers of Vynora.
 
  
== Protection spells ==
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* '''Monster demise''': available to priests of Libila, Magranon, and Vynora at 41 faith, and costs 40 favor.
Protects players against it's corresponding demise spell by charging items with a countereffect. Any player wearing equipment enchanted with a Protection spell renders all Demise enchanted bonuses on enemy equipment void. Only one piece of armour (besides a shield) needs to be enchanted with a Protection spell to void the bonus of any Demise spells.
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**+3% damage versus non-[[legendary]] "monster" creatures
 
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**Examples: [[Troll]], [[goblin]], [[hell scorpious]], etc.
They are available to the followers of their respective deity at 30 faith.
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* '''Legendary demise''': available to priests of Libila, Vynora, and Magranon at 51 faith, and costs 50 favor.
* [[Fo's Touch]]
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**+3% damage versus [[legendary]] creatures
* [[Vynora's Hand]]
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**Examples: [[Black dragon]], [[Kyklops]], [[Troll king]], etc.
* [[Magranon's shield]]
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* '''Human demise''': available to priests of Libila and Vynora at 61 faith, , and costs 60 favor.
* [[Libila's Scale]]
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**+3% damage versus humans
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**Examples: Other [[players]], [[guards]], etc.
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**Does ''not'' affect "humanoid" creatures such as [[Troll|trolls]].
  
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[[Category:Enchantment spells]]
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[[Category:Libila spells]]
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[[Category:Magranon spells]]
 
[[Category:Spells]]
 
[[Category:Spells]]
 
[[Category:Vynora spells]]
 
[[Category:Vynora spells]]
[[Category:Fo spells]]
 
[[Category:Magranon spells]]
 
[[Category:Libila spells]]
 
[[Category:Nathan spells]]
 
[[Category:Nahjo spells]]
 
[[Category:Tosiek spells]]
 
[[Category:Enchantment spells]]
 
 
[[Category:Babel/D]]
 
[[Category:Babel/D]]

Latest revision as of 17:07, 25 September 2025

Main / Religion / Spells / Demise spells

Description

Demise spells are weapon enchantments that increase damage against specific types of creatures by 3%.

They cannot shatter the item they are cast upon.

Requirements

Demise spells can be cast only on a weapon of a QL greater than 70. An existing demise enchantment is not affected if the weapon's quality later falls below 70 QL due to damage.

Multiple demise enchantments cannot be stacked with each other or with salve of frost or potion of acid on the same weapon.

Each Demise spell requires a different amount of favor; see the list below for the cost of each spell.

Demise spells

  • Animal demise: available to priests of Magranon, Vynora, and Libila at 43 faith, and costs 40 favor.
  • Monster demise: available to priests of Libila, Magranon, and Vynora at 41 faith, and costs 40 favor.
  • Legendary demise: available to priests of Libila, Vynora, and Magranon at 51 faith, and costs 50 favor.
  • Human demise: available to priests of Libila and Vynora at 61 faith, , and costs 60 favor.
    • +3% damage versus humans
    • Examples: Other players, guards, etc.
    • Does not affect "humanoid" creatures such as trolls.