Difference between revisions of "Branding iron"

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m (+max branded animals.)
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[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''
 
 
 
{{Item
 
{{Item
 
|name=Branding Iron
 
|name=Branding Iron
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|result=* '''{{PAGENAME}}''' (0.30 kg)
 
|result=* '''{{PAGENAME}}''' (0.30 kg)
 
|skill=Blacksmithing
 
|skill=Blacksmithing
}}
+
}}[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''
  
== Description ==
 
 
''A metal brand on a sturdy metal shaft.''
 
''A metal brand on a sturdy metal shaft.''
  
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* Only the deed that created the brand can remove it.
 
* Only the deed that created the brand can remove it.
 
* A settlement cannot remove or overwrite a brand from a different settlement.
 
* A settlement cannot remove or overwrite a brand from a different settlement.
 +
* The maximum number of branded animals per deed is (number of tiles)/11. This does not include perimeter tiles.
  
 
== Reference ==
 
== Reference ==

Revision as of 04:54, 21 October 2015

Branding Iron
A Branding Iron
Creation
  1. Activate iron lump (0.30 kg)
  2. Right-click small anvil
  3. Open submenu "Create > Tools"
Result
  • Branding iron (0.30 kg)
Skill and improvement



Main / Skills / Smithing / Blacksmithing / Branding iron

A metal brand on a sturdy metal shaft.

Usage

  • Used to brand animals to belong to a certain settlement.
  • Also used to remove a brand.

Method

  1. Heat the branding iron to searing or glowing hot.
  2. Make sure you and the animal are within the deed you are a member of.
  3. Activate the branding iron, right-click the animal, and select Brand.
  4. After use, the branding iron loses 0.10QL instead of taking actual damage.

Messages given when branding

You prepare to brand [animal, e.g. Young fat horse].
Determined, you raise your branding iron.
The [animal] makes a [horrible / pleasant] sound as you press your branding iron against it.

Notes

  • Removal of the brand uses the same procedure as listed above.
  • When examining the animal after branding, it will say: "It has been been branded by and belongs to the settlement of [Settlement]."'
  • Once branded, members of that village can lead the animal, no matter where it is.
  • Can only be used on animals that are leadable.
  • Only the deed that created the brand can remove it.
  • A settlement cannot remove or overwrite a brand from a different settlement.
  • The maximum number of branded animals per deed is (number of tiles)/11. This does not include perimeter tiles.

Reference

Branding iron