Difference between revisions of "Charm animal"

From Wurmpedia
Jump to navigation Jump to search
(player god removal)
 
Line 7: Line 7:
 
|target=Creature
 
|target=Creature
 
|castingtime=20
 
|castingtime=20
|god=[[Fo]], [[Tosiek]], [[Paaweelr]], [[Nahjo]]
+
|god=[[Fo]]
 
}}
 
}}
  
Line 23: Line 23:
  
 
[[Category:Fo spells]]
 
[[Category:Fo spells]]
[[Category:Paaweelr spells]]
 
 
[[Category:Spells]]
 
[[Category:Spells]]
[[Category:Tosiek spells]]
 
[[Category:Nahjo spells]]
 
 
[[Category:Babel/C]]
 
[[Category:Babel/C]]

Latest revision as of 08:37, 30 January 2020

Main / Religion / Spells / Charm animal


Charm animal
Charm animal
Stats

Faith: 30
Favor: 40
Difficulty: 35
Target: Creature
Casting time: 20 seconds

God

Fo



Description

Turns an animal into a loyal companion (pet).

The spell is an aggressive spell. The animal you cast the spell on will attack you even if it was non-aggressive. However, the casting process will not be interrupted by combat, even if the creature hits the caster.

The spell can charm animals in situations where taming is not possible: animals can be charmed if they are in deep water or on a deed. There is no need to go unfaithful or unlawful when charming on deed.

Method

  1. Activate your deity's statuette
  2. Right-click a creature
  3. Select Spells > Charm animal