Difference between revisions of "Lurker in the woods"

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|castingtime=20
 
|castingtime=20
 
|god=[[Fo]], [[Magranon]]
 
|god=[[Fo]], [[Magranon]]
 +
|cooldowntime=5 minutes
 
}}'''Lurker in the woods''' allows the user to detect the presence and rough whereabouts of nearby champion creatures in a manner similar to [[water divining]]. It has a cooldown period of 4 minutes between casts.
 
}}'''Lurker in the woods''' allows the user to detect the presence and rough whereabouts of nearby champion creatures in a manner similar to [[water divining]]. It has a cooldown period of 4 minutes between casts.
  
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==Warning==  
 
==Warning==  
 
There is a risk that this spell will damage or destroy the pendulum if you fail casting it.
 
There is a risk that this spell will damage or destroy the pendulum if you fail casting it.
 
There is no cooldown timer should you fail to cast this spell, but a frown results in the 4 minute cooldown timer.
 
  
 
[[Category:Fo Spells]]
 
[[Category:Fo Spells]]

Revision as of 12:19, 10 February 2012

Lurker in the woods
Lurker in the woods
Stats

Faith: 31
Favor: 30
Difficulty: 60
Target: Item
Casting time: 20 seconds
Cooldown time: 5 minutes

God

Only a Priest of Fo, Magranon can cast this spell


Lurker in the woods allows the user to detect the presence and rough whereabouts of nearby champion creatures in a manner similar to water divining. It has a cooldown period of 4 minutes between casts.

To use the enchanted pendulum, right click it and choose 'use'.

Range is (power of cast/2)
So the range on a cast of 50 is (50/2): 25 tiles.

Method

  • Activate a statuette of Fo/Magranon and right-click on a pendulum. Choose spells > "Lurker in the woods".

Warning

There is a risk that this spell will damage or destroy the pendulum if you fail casting it.