Difference between revisions of "Shields"

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m (Backing a theory with logic ^^)
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''NOTE:'' '''This is not confirmed'''<br>
 
''NOTE:'' '''This is not confirmed'''<br>
 
The larger shields seem to block more often, but it also seems that while using a Large iron shield, I attack less then if I was just using a single one-handed weapon. So it may be that the larger the shield the more it blocks, but it also inhibits your attacks more.
 
The larger shields seem to block more often, but it also seems that while using a Large iron shield, I attack less then if I was just using a single one-handed weapon. So it may be that the larger the shield the more it blocks, but it also inhibits your attacks more.
 +
* This would stand to make sense as a larger shield, especially metal, is heavier and will factor a combatants agility and movement.
  
 
== [[Titles]] ==
 
== [[Titles]] ==

Revision as of 17:58, 18 May 2011

Main / Skills / Shields

Shields can block a large number of melee attacks, Shields must be equiped on the left arm. Shields damage quite fast when in use, so repair them often. The subskills for each shield type only help when using that type of shield and is the only skill that matters. Overall shields does next to nothing.

Shields can be used to shield bash an opponent, stunning them for a short time and causing a small amount of damage. Stunning opens the enemy to attack, and also resets their attack position to center.

Shields are also extremely effective at blocking arrows. They are only effective if you are looking at your target and do not block arrows and attacks from behind you.

Types

There are 6 types of Shield, each has its own subskill.

Theory

NOTE: This is not confirmed
The larger shields seem to block more often, but it also seems that while using a Large iron shield, I attack less then if I was just using a single one-handed weapon. So it may be that the larger the shield the more it blocks, but it also inhibits your attacks more.

  • This would stand to make sense as a larger shield, especially metal, is heavier and will factor a combatants agility and movement.

Titles

  • Shieldsman at 50 skill
  • Defender at 70 skill