Hedges

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Revision as of 21:46, 10 September 2012 by Malcolm (talk | contribs) (→‎Description: Updated mouse-over)
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Main / Forestry / Hedges

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Description

A natural fence made from planting sprouts. The lowest height of hedge does not block movement.

It appears that different hedges will grow to different possible heights.

Lavender stays at the lowest height. This pretty lavender hedge will probably not grow further. Also, the mouse-over reads a "Lavender plantation", rather than "hedge".

Hedge Materials

Confirmed types of hedge are: Lavender, Camellia, Oleander, Rose, Thorn, Cedar, Maple

Types that are not available are: Grape, Apple, Cherry, Lemon, Olive, Birch, Pine, Oak, Willow (Nobody has managed to grow those in hedges yet.)

Creating

A total of 5 sprouts of the same type are needed to plant a hedge. Unlike actual fences, there is no skill requirement based on the tile border's slope.

You need to have at least 5 sprouts of the same kind in your inventory.

Note that failure is possible - Sadly, the sprout does not survive despite your best efforts. You lose one sprout if you fail.

Improving

Can`t be improved

Growing

Takes 2 to 3 days to grow from low to medium.

Wild growth advances them 1 length

Prune with a sickle (or other bladed tools) to make them 1 growth shorter. (On deed the manage option 'can cut old trees' must be enabled).

A sickle can also be used to destroy a low hedge.

Height

Short hedge - Does not stop player or animal movement.

Meduim Hedge - Stops movement but can be seen over.

Prime Hedge - Stops movement, can not be seen over, Same height as a house wall.


Different Heights
Short : Medium : Prime :
Low-Hedge.png Meduim-Hedge.png Peak-Hedge.png
This low hedge is growing steadily. This medium sized hedge is growing steadily. This hedge seems to be at peak height.

Click on image for larger view

Trivia

As a priest can't attach parts, this is the only fence type they can build.