Difference between revisions of "Animal breeding"

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(added traits and skill reqs)
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* When breeding fails you will receive a message that the intercourse was interrupted.
 
* When breeding fails you will receive a message that the intercourse was interrupted.
 
* Breeding may be attempted every 45 minutes after failure.
 
* Breeding may be attempted every 45 minutes after failure.
 +
* Animals do not have to be "fat" to breed.
 
* When an animal is "no longer interested in food" they will be ready to begin breeding.
 
* When an animal is "no longer interested in food" they will be ready to begin breeding.
* [[Age]] is not a factor in breeding. Animals do not have to be "fat" to breed.
+
* [[Age]] is not a factor in breeding.  
 
* Breeding increases a player's [[soul depth]].
 
* Breeding increases a player's [[soul depth]].
 
* Pregnancy times can differ, from 5-11 wurm [[Time|weeks]], regardless of species.
 
* Pregnancy times can differ, from 5-11 wurm [[Time|weeks]], regardless of species.

Revision as of 14:44, 7 July 2009

Main / Skills / Nature / Animal breeding

Description

Animal breeding allows for the production of new creatures, sometimes with increased quality, without the need to wait for new spawns.

Method

One of the two animals you wish to breed must be able to be led with a rope therefore some taming may be required. Once you have one of the two animals lead, ensure they are both well fed and move them close to one another. Right click on the animal you are not leading and select the Breed option.

Notes

  • Animals must be of the same species.
  • When breeding fails you will receive a message that the intercourse was interrupted.
  • Breeding may be attempted every 45 minutes after failure.
  • Animals do not have to be "fat" to breed.
  • When an animal is "no longer interested in food" they will be ready to begin breeding.
  • Age is not a factor in breeding.
  • Breeding increases a player's soul depth.
  • Pregnancy times can differ, from 5-11 wurm weeks, regardless of species.

Traits

Bred animals have a chance of having traits. Animals can have multiple traits. Examining an animal will show one it's traits, if one has the required skill level:

  • 20 skill: Fleeter movement
  • 21 skill: Tough bugger
  • 22 skill: Strong body
  • 23 skill: Fierce fighter
  • 24 skill: Lightning speed
  • 25 skill: Carry more
  • 26 skill: It has very strong leg muscles
  • 27 skill: It has keen senses
  • 28 skill: Malformed hindlegs
  • 29 skill: The legs are of different length
  • 30 skill: It seems overly aggressive
  • 31 skill: It looks very unmotivated
  • 32 skill: It is unusually strong willed
  • 33 skill: It has some illness
  • 34 skill: Something is wrong with it