Difference between revisions of "Cloth glove"

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m (Gloves can be dyed and is not useless)
 
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|result=*[[{{PAGENAME}}]] (0.10 kg)
 
|result=*[[{{PAGENAME}}]] (0.10 kg)
 
|skill=cloth tailoring
 
|skill=cloth tailoring
 +
|dyeamount=7
 
}}
 
}}
 
[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / [[{{PAGENAME}}]]
 
[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / [[{{PAGENAME}}]]
 
+
== Description ==
 
''A thick cloth glove.''
 
''A thick cloth glove.''
 
{{ClothArmour|part=hands}}
 
  
 
== Notes ==
 
== Notes ==
 +
* Armour for your hands. You will need one for each hand.
 +
* Cloth armour is the weakest of all, with 40% damage reduction at 100 quality. However, it has no penalty to walking speed, and offers the highest evasion rate.
 
* A higher quality needle increases your chance at creating.
 
* A higher quality needle increases your chance at creating.
 
* Failure creating will consume 0.01 kg of square piece of cloth.
 
* Failure creating will consume 0.01 kg of square piece of cloth.
 
* It is the easiest piece to make and often used to get started training cloth tailoring skill.
 
* It is the easiest piece to make and often used to get started training cloth tailoring skill.
* It is lightest pieces to make, so when [[improve|improving]] with [[string of cloth]], only 0.005 kg are consumed in each action (5 % of its weight).
+
* It is lightest pieces to make, so when [[improve|improving]] with [[string of cloth]], only 0.005 kg are consumed in each action (5% of its weight).
* One glove is needed for each hand.
 
  
 
== See also ==
 
== See also ==

Latest revision as of 22:00, 20 August 2023

Cloth glove
A Cloth glove
Creation
Result
Skill and improvement
Properties
  • Can be dyed using 7g of paint.

Main / Skills / Tailoring / Cloth tailoring / Cloth glove

Description

A thick cloth glove.

Notes

  • Armour for your hands. You will need one for each hand.
  • Cloth armour is the weakest of all, with 40% damage reduction at 100 quality. However, it has no penalty to walking speed, and offers the highest evasion rate.
  • A higher quality needle increases your chance at creating.
  • Failure creating will consume 0.01 kg of square piece of cloth.
  • It is the easiest piece to make and often used to get started training cloth tailoring skill.
  • It is lightest pieces to make, so when improving with string of cloth, only 0.005 kg are consumed in each action (5% of its weight).

See also