Difference between revisions of "Compass"

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(removed the magnetic west note as it was confusing newbies)
 
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[[CDB|Main]] / [[Skills]] / [[Miscellaneous items]] / '''{{PAGENAME}}'''
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{{ItemBox
[[Image:Compass.png|right|thumb|170px|A 15QL compass compared to a village sundial.]]
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|name=Compass
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|image=Compass.png
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|active=[[pottery jar]]
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|passive=[[olive oil]] (0.18 kg)
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|group=Miscellaneous
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|materials=* 1x [[pottery jar]]
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* 1x [[olive oil]] (0.18 kg)
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* 1x [[needle]]
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|result=* '''{{PAGENAME}}''' (0.60 kg)
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|skill=miscellaneous items
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|improve=no
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}}[[CDB|Main]] / [[Skills]] / [[Miscellaneous items]] / '''{{PAGENAME}}'''
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''A rudimentary compass, made from a needle floating in oil on a piece of wood in a jar.''
  
== Description ==
 
 
A tool that indicates the cardinal points relative to the position of the player.
 
A tool that indicates the cardinal points relative to the position of the player.
  
 
== Usage ==
 
== Usage ==
The compass must be in the inventory of the player in order to use it.  Then, it can be placed wherever you like in the [[HUD]].
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The compass must be in the inventory (or a container within) of the player in order to use it.
  
== Method ==
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The GUI window may be placed anywhere on the [[HUD]] by dragging it around. By right-clicking it may also be made smaller (and back to large again), as well as be hidden completely.  To get it back from being hidden the console - {{key|F1}} - command '''toggle compass''' may be used, or toggled from the [[Main menu]].
:*Activate the olive oil then right click on the [[pottery jar]] and select Create -> Compass
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== Notes ==
:*Activate the needle and right-click on the unfinished compass and select continue
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* The compass gradually becomes unstable while moving and stabilizes again while standing still. While the compass is unstable the direction cannot be seen.
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* The quality of the compass affects stability.
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* A fully unstable compass will become readable in about 2 seconds at QL 70, 10 seconds at QL 30, and 20 seconds at QL 1. Starter compasses are at 10 ql, so they take 16 seconds to become readable.
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* Stopping just after the compass becomes unstable will allow it to recover quicker (the compass was not fully unstable).
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* [[WoA]] affects the speed of recovery.
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* A finished compass cannot be improved, use high quality components to craft to get better quality end products. Additionally they can't be repaired, other than with the [[mend]] spell.
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* Compasses decay very rapidly, so should always be stored in inventory.
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* Upon adding a new compass to the inventory, even with the previous one removed, the old GUI may remain. To correct this remove all compasses from the inventory and re-take the intended one.
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<!-- :*Wurm has a magnetic west. -->
  
== Tools required ==
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== Creation Details ==
:None
 
  
== Items required ==
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The production of compasses goes in 2 stages: Making unfinished ones using [[pottery jar]]s and [[olive oil]], and finishing them with an [[needle]].
:*[[Olive oil]] ([[Talk:Compass#Olive_Oil_Amount|0.1kg]])
 
:*[[Pottery jar]]
 
:*[[Needle]]
 
  
== Resulting Product ==
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== Images ==
:*Unfinished compass
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<gallery widths="150px" heights="150px">
:*Compass
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Image:Compass_Floor.PNG|Compass on the floor
 
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Image:Compass.png|Compass in use
== Skills Used ==
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</gallery>
[[Miscellaneous items]]
 
 
 
== Notes ==
 
:*The quality of the compass affects it's accuracy. A low quality compass can vary by as much as 45 degrees.
 
:*A finished compass cannot be improved. Your best bet is to use high quality components to make it.
 
  
 
[[Category:Items]]
 
[[Category:Items]]
 
[[Category:Babel/C]]
 
[[Category:Babel/C]]

Latest revision as of 22:09, 9 November 2020

Compass
A Compass
Creation
Total materials
Result
  • Compass (0.60 kg)
Skill and improvement

Main / Skills / Miscellaneous items / Compass

A rudimentary compass, made from a needle floating in oil on a piece of wood in a jar.

A tool that indicates the cardinal points relative to the position of the player.

Usage

The compass must be in the inventory (or a container within) of the player in order to use it.

The GUI window may be placed anywhere on the HUD by dragging it around. By right-clicking it may also be made smaller (and back to large again), as well as be hidden completely. To get it back from being hidden the console - F1 - command toggle compass may be used, or toggled from the Main menu.

Notes

  • The compass gradually becomes unstable while moving and stabilizes again while standing still. While the compass is unstable the direction cannot be seen.
  • The quality of the compass affects stability.
  • A fully unstable compass will become readable in about 2 seconds at QL 70, 10 seconds at QL 30, and 20 seconds at QL 1. Starter compasses are at 10 ql, so they take 16 seconds to become readable.
  • Stopping just after the compass becomes unstable will allow it to recover quicker (the compass was not fully unstable).
  • WoA affects the speed of recovery.
  • A finished compass cannot be improved, use high quality components to craft to get better quality end products. Additionally they can't be repaired, other than with the mend spell.
  • Compasses decay very rapidly, so should always be stored in inventory.
  • Upon adding a new compass to the inventory, even with the previous one removed, the old GUI may remain. To correct this remove all compasses from the inventory and re-take the intended one.

Creation Details

The production of compasses goes in 2 stages: Making unfinished ones using pottery jars and olive oil, and finishing them with an needle.

Images