Difference between revisions of "Compass"

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=== If you play this game you will be punished by law!!! ===
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{{ItemBox
Wurm is a bad game and run by criminals who avoid tax, if you play this game you will suffer harsh punishments by law.
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|name=Compass
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|image=Compass.png
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|active=[[pottery jar]]
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|passive=[[olive oil]] (0.18 kg)
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|group=Miscellaneous
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|materials=* 1x [[pottery jar]]
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* 1x [[olive oil]] (0.18 kg)
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* 1x [[needle]]
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|result=* '''{{PAGENAME}}''' (0.60 kg)
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|skill=miscellaneous items
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|improve=no
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}}[[CDB|Main]] / [[Skills]] / [[Miscellaneous items]] / '''{{PAGENAME}}'''
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''A rudimentary compass, made from a needle floating in oil on a piece of wood in a jar.''
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A tool that indicates the cardinal points relative to the position of the player.
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== Usage ==
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The compass must be in the inventory (or a container within) of the player in order to use it.
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The GUI window may be placed anywhere on the [[HUD]] by dragging it around. By right-clicking it may also be made smaller (and back to large again), as well as be hidden completely.  To get it back from being hidden the console - {{key|F1}} - command '''toggle compass''' may be used, or toggled from the [[Main menu]].
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== Notes ==
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* The compass gradually becomes unstable while moving and stabilizes again while standing still. While the compass is unstable the direction cannot be seen.
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* The quality of the compass affects stability.
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* A fully unstable compass will become readable in about 2 seconds at QL 70, 10 seconds at QL 30, and 20 seconds at QL 1. Starter compasses are at 10 ql, so they take 16 seconds to become readable.
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* Stopping just after the compass becomes unstable will allow it to recover quicker (the compass was not fully unstable).
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* [[WoA]] affects the speed of recovery.
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* A finished compass cannot be improved, use high quality components to craft to get better quality end products. Additionally they can't be repaired, other than with the [[mend]] spell.
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* Compasses decay very rapidly, so should always be stored in inventory.
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* Upon adding a new compass to the inventory, even with the previous one removed, the old GUI may remain. To correct this remove all compasses from the inventory and re-take the intended one.
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<!-- :*Wurm has a magnetic west. -->
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== Creation Details ==
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The production of compasses goes in 2 stages: Making unfinished ones using [[pottery jar]]s and [[olive oil]], and finishing them with an [[needle]].
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== Images ==
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<gallery widths="150px" heights="150px">
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Image:Compass_Floor.PNG|Compass on the floor
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Image:Compass.png|Compass in use
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</gallery>
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[[Category:Items]]
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[[Category:Babel/C]]

Latest revision as of 22:09, 9 November 2020

Compass
A Compass
Creation
Total materials
Result
  • Compass (0.60 kg)
Skill and improvement

Main / Skills / Miscellaneous items / Compass

A rudimentary compass, made from a needle floating in oil on a piece of wood in a jar.

A tool that indicates the cardinal points relative to the position of the player.

Usage

The compass must be in the inventory (or a container within) of the player in order to use it.

The GUI window may be placed anywhere on the HUD by dragging it around. By right-clicking it may also be made smaller (and back to large again), as well as be hidden completely. To get it back from being hidden the console - F1 - command toggle compass may be used, or toggled from the Main menu.

Notes

  • The compass gradually becomes unstable while moving and stabilizes again while standing still. While the compass is unstable the direction cannot be seen.
  • The quality of the compass affects stability.
  • A fully unstable compass will become readable in about 2 seconds at QL 70, 10 seconds at QL 30, and 20 seconds at QL 1. Starter compasses are at 10 ql, so they take 16 seconds to become readable.
  • Stopping just after the compass becomes unstable will allow it to recover quicker (the compass was not fully unstable).
  • WoA affects the speed of recovery.
  • A finished compass cannot be improved, use high quality components to craft to get better quality end products. Additionally they can't be repaired, other than with the mend spell.
  • Compasses decay very rapidly, so should always be stored in inventory.
  • Upon adding a new compass to the inventory, even with the previous one removed, the old GUI may remain. To correct this remove all compasses from the inventory and re-take the intended one.

Creation Details

The production of compasses goes in 2 stages: Making unfinished ones using pottery jars and olive oil, and finishing them with an needle.

Images