Difference between revisions of "Kingdom banner"

From Wurmpedia
Jump to navigation Jump to search
(Added some notes and other observations.)
m (Fixed dyeable property)
 
(13 intermediate revisions by 10 users not shown)
Line 1: Line 1:
 
[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''
{{item
+
 
 +
{{ItemBox
 +
|image=Banner.jpg
 
|active=[[shaft]] (1.00 kg)
 
|active=[[shaft]] (1.00 kg)
 
|passive=[[square piece of cloth]] (1.50 kg)
 
|passive=[[square piece of cloth]] (1.50 kg)
Line 6: Line 8:
 
|materials=no
 
|materials=no
 
|result=
 
|result=
* '''kingdom banner''' - 2.50 kg
+
* '''Kingdom banner''' (2.50 kg)
* or [[wood scrap]] - 1.00 kg
+
* or [[shaft]] (1.00 kg)
 +
* or [[square piece of cloth]] (1.05 kg)
 
|skill=cloth tailoring
 
|skill=cloth tailoring
|improve=no
+
|dyeable=useless
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
''An elegant symbol of allegiance and faith.''
 
''An elegant symbol of allegiance and faith.''
 
'''Kingdom banner''' is a large cloth on a pole, proudly displaying its creator's kingdom crest.
 
 
Cloth determines success rate, shaft determines QL ''(cannot be improved for now)''. The entire cloth piece is used even if it weighs more than necessary. The banner has a wood type.
 
  
 
== Notes ==
 
== Notes ==
* Cloth determines success rate, shaft determines QL (''cannot be improved for now'').
+
* A kingdom banner is a large cloth on a pole, proudly displaying its creator's kingdom crest.
* The entire cloth piece is used even if it weighs more than necessary.
+
* When creating, the cloth quality determines success rate, and the shaft quality determines the ultimate product's quality. Failure in creation uses up .45kg of cloth and reduces the quality of the shaft by 0.5.
 
* The banner has a wood type.
 
* The banner has a wood type.
* Failing destroys both items and creates a wood scrap (1.00 kg).
+
* It can be moved and rotated once planted.
* Can be moved and rotated once planted.
+
* The item name will be prefixed with the name of the creator's kingdom, e.g. 'Jenn-Kellon Kingdom Banner' or 'Freedom Isles Kingdom Banner'.
* Is not affected by the sign planting limitation.
+
* A maximum of 4 banners/flags can be planted per tile. This number includes: [[Banner]], [[Tall Kingdom banner]], [[Kingdom banner]], [[Flag]], and [[Kingdom flag]].
* The item name will be prefixed with the name of your kingdom, e.g. 'Jenn-Kellon kingdom banner' or 'Freedom Isles kingdom banner'.
 
  
 
== Images ==
 
== Images ==
Line 36: Line 34:
 
* [[Flag]]
 
* [[Flag]]
 
* [[Banner]]
 
* [[Banner]]
 +
* [[Tall Kingdom banner]]
  
  
 
[[Category:Babel/K]]
 
[[Category:Babel/K]]

Latest revision as of 09:30, 24 January 2020

Main / Skills / Tailoring / Cloth tailoring / Kingdom banner

Kingdom banner
A Kingdom banner
Creation
Result
Skill and improvement
Properties
  • Can be dyed, but doesn't do anything

Description

An elegant symbol of allegiance and faith.

Notes

  • A kingdom banner is a large cloth on a pole, proudly displaying its creator's kingdom crest.
  • When creating, the cloth quality determines success rate, and the shaft quality determines the ultimate product's quality. Failure in creation uses up .45kg of cloth and reduces the quality of the shaft by 0.5.
  • The banner has a wood type.
  • It can be moved and rotated once planted.
  • The item name will be prefixed with the name of the creator's kingdom, e.g. 'Jenn-Kellon Kingdom Banner' or 'Freedom Isles Kingdom Banner'.
  • A maximum of 4 banners/flags can be planted per tile. This number includes: Banner, Tall Kingdom banner, Kingdom banner, Flag, and Kingdom flag.

Images

Banner types
Banner types from left to right: Freedom Isles, Mol-Rehan, Jenn-Kellon, Horde of the Summoned, undyed generic banner

See also