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- |creation=Smelting [[Lead ore]] (20.00 kg) |result=* '''Lead lump''' (1.00 kg)783 bytes (106 words) - 11:23, 27 May 2019
- {{Vein|metaltype=Lead|image=Leadvein.jpg}} ''A vein of pure lead emerges here.''412 bytes (53 words) - 08:05, 29 January 2021
- * [[Iron lump]] ([[:Category:Iron products|list of products]]) * [[Copper lump]] ([[:Category:Copper products|list of products]])2 KB (258 words) - 11:33, 13 March 2023
- ...Special|anchor effectiveness]] of less than 100% (i.e. anything OTHER than Lead, Gold, Electrum, Seryll, Glimmersteel, Adamantine) may cause a ship to drif [[Category:Any-metal products]]1 KB (145 words) - 06:30, 12 August 2020
- * To [[Creatures#Leading|lead]] a deer with a [[rope]], you'll need to [[taming|tame]] it first. * When the corpse of a deer is [[butchering|butchered]], a variety of products may then be harvested from it including [[meat]] and [[hide]].1 KB (172 words) - 18:36, 17 March 2021
- has a mine with iron and zinc, a lead and sliver mines near by * We export many products. Ask us ingame and we'll try and organize a deal for you.1 KB (221 words) - 15:58, 7 August 2015
- Image:Lead_candelabra.jpg|<center>Lead candelabra</center> [[Category:Any-metal products]]3 KB (476 words) - 14:42, 16 October 2023
- Image:Lead_imperial_lamp.jpg|<center>Lead imperial lamp</center> [[Category:Any-metal products]]3 KB (559 words) - 10:56, 12 December 2020
- Image:Lead_hanging_lamp.jpg|<center>Lead hanging lamp</center> [[Category:Any-metal products]]4 KB (573 words) - 12:44, 6 January 2024
- Image:Lead_lamp.jpg|<center>Lead lamp</center> [[Category:Any-metal products]]3 KB (581 words) - 04:18, 9 September 2023
- Image:Lead_torch_lamp.jpg|<center>Lead torch lamp</center> [[Category:Any-metal products]]4 KB (624 words) - 12:44, 6 January 2024
- | [[Copper vein|Copper]], [[Slate]], [[Lead vein|Lead]] || 50-75 | Lead || 2017 KB (2,834 words) - 20:59, 20 April 2024
- * To breed, lead one animal with a [[rope]] (or any item should it be wearing a [[bridle]]) | Gives better products when butchered17 KB (2,667 words) - 01:03, 13 April 2024
- * You may lead cows with rope, made from 'wemp'. ...rials such as ore, logs and rock shards will decay faster, while their end products should decay slower.23 KB (3,673 words) - 13:48, 27 September 2022
- :*Tin and lead sheets have been added, but have no use, yet… *Reversed the stop leading priority fix so that you can again lead, breed, stop leading.73 KB (12,032 words) - 21:35, 16 June 2017
- *Fix: digging, mining and woodcutting products should now get +QL from rare tools. *Reprospected various tiles to slate and marble. A few lead, zinc or tin tiles may have been affected as well31 KB (5,214 words) - 13:51, 27 September 2022
- ...can no longer take a bite out of a fish and put it back into the fsb which lead to never ending fish. *To load a hen, one must first lead one, then right click the coop and click “load creature”.119 KB (19,344 words) - 12:28, 28 December 2018
- *Bugfix: Permission window for bison should now correctly say Can Lead instead of Can Ride. *Corpses of branded animals can only be looted by those people who had ride/lead permissions on that animal prior to it’s death and it’s only ‘protect82 KB (13,390 words) - 15:42, 11 February 2018
- ...any others, such as clay, ore/mineral shards, and a wider variety of plant products. *Change: You may now lead the normal maximum of creatures on PVP servers as long as you are not leadi70 KB (11,557 words) - 13:52, 27 December 2023
- * Bugfix: No longer possible to lead more creatures than intended by using karma to summon creatures ...ts corpse as “butchered”, so there is a choice between this and butchering products.77 KB (12,277 words) - 17:43, 23 September 2022