[[Complete DB|Main]] / [[:Category:Structures|Structures]] / [[:Category:Bridges|Bridges]] / '''{{PAGENAME}}'''
== Description ==
To plan a bridge two characters are needed. One character must carry a [[range pole]], the other a [[dioptra]].
The tiles you stand on from one side to the other are the total count of the distance of the entire span of the bridge. It is not the tiles in between the person with the dioptra, and the person with the range pole.
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.
== Bridge Warnings and Possible Solutions ==
'''Your end of the bridge is too close to the water level!'''
*Both ends of the bridge need to be at 1 dirt or higher than water level or higher.
*Remove trees, houses, fences at both end tiles where the bridge should have enough drop off.
*For bridges from a building, all walls under the bridge must be a solid wall type. Arched, windowed, barred, and doors will not provide enough support.
*Ground slope below bridge must be a minimum of 10
'''There are some terrains nearby'''
'''Some terrain is in the way!'''
*Possible solution: lower any tiles that height-wise are near the span of the bridge.
'''You notice that the xx corner of the plan has changed height since the start of the planning phase.'''
*Possible solution: move any animals away from the tiles where the bridge will be.
{|class="wikitable" style="text-align:center;"
! Distance !! Start elevation !! Max elevation !! Difference !! Difference per tile
|-
|3 || 375 || 405 || 30 || 10
|-
|4 || 375 || 415 || 40 || 10
|8 || 375 || 465 || 90 || 11.25
|}
Note the difference per tile is a mean, not all tile have same slope
== Skill Requirements ==
|59
|61
|6364
|65
|66
|99
|-
!Marble/Slate/Sandstone/Rendered
|40
|49
|99
|-
!Arched Marble/Slate/Sandstone/Rendered
|60
|66
|Masonry
|-
|Marble/Slate/Sandstone/Rounded Stone/Rendered
|40
|Masonry
|Masonry
|-
|Arched Marble/Slate/Sandstone/Rendered
|40
|Masonry
== Notes ==
* Bridges cannot be renamed after they are built by anyone but the player who originally created it. Furthermore, the naming rights cannot be transferred to another player.* Bridges can be 1-3 tiles wide, no matter the creator's skill, except for wood bridge bridges which is limited to cannot exceed 2 tiles widein width and rope bridges which are always 1 tile in width.
* Bridges and their components cannot be dyed.
* Bridge type is somewhat limited by wall type when connected to a building. Rope bridges can be built with any wall type, but a wood building will only give rope and wood options. Building types using masonry (stone, slate, etc) will give the option to build non-wood bridges using masonry components.
* Bridges cannot be built over any tile that has a [[settlement token]] or any opening into a mine. These obstacles must be located 2 tiles away from any bridge component, at least, in order for successful bridge planning to take place. See image on [[rope bridge]] page for visual example (here the mine entrance is located just outside of the interference range).
*An approximation for the length of a bridge that can be planned is quality x 0.4, but as its almost impossible to stand on the tile borders its best to add 1-2 quality, Note that the lowest QL between the two tools ( [[dioptra]] or [[range pole]] ) will determine the max length of bridge you can plan.
*Flat Bridges over 5 tiles will require 1 or more support tiles added to the bridge plan*Bridges must have at least a 10 slope below to have enough clearance.*Bridges can be built from brick type support platforms but not wooden.* '''Building Tip:''' Building 2 or more tile wide bridges can be difficult to plan. As the diagram shows below you must offset your two characters (the A and the B in the diagram) by how many tiles wide you want the bridge to be and make the two characters face each other.
+-----+-----+
+-----+-----+
== Links Vessel clearance ==* Some A wooden flat bridge at 15 above water can not be sailed under.*A wooden flat bridge at 20 above water can be sailed under.*A masonry flat bridge at 20 above water can not be sailed under.*A masonry flat bridge at 30 above water can be sailed under. <!-- * GM testing on Bridge info may be found in the week 43 news post here: httpHeight requirements for ships to pass underneath https://forum.wurmonline.com/index.php?/topic/112518124030-newscommunity-updatebridge-workproject-andin-progresssoutheast-week-43deliverance/* Bridge material calculator located here: http:page/2/forum.wurmonline.com/index.php?/topic/122044&tab=comments#comment-bridge1279033 -material-calc/>
== Bridge Types, Required Planning Tools ==