Difference between revisions of "Compass"

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{{ItemBox
 
{{ItemBox
 
|name=Compass
 
|name=Compass
|image=Compass.png
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|image=Compass_rotated.png
 
|active=[[pottery jar]]
 
|active=[[pottery jar]]
 
|passive=[[olive oil]] (0.18 kg)
 
|passive=[[olive oil]] (0.18 kg)
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* The compass gradually becomes unstable while moving and stabilizes again while standing still. While the compass is unstable the direction cannot be seen.
 
* The compass gradually becomes unstable while moving and stabilizes again while standing still. While the compass is unstable the direction cannot be seen.
 
* The quality of the compass affects stability.
 
* The quality of the compass affects stability.
* A fully unstable compass will become readable in about 2 seconds at QL 70, 10 seconds at QL 30, and 20 seconds at QL 1. Starter compasses are at 30 ql, so they take 10 seconds to become readable.
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* A fully unstable compass will become readable in about 2 seconds at QL 70, 10 seconds at QL 30, and 20 seconds at QL 1. Starter compasses are at 10 ql, so they take 16 seconds to become readable.
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* A compass remains stable for longer at higher quality (when you begin to move, a QL 30 compass becomes unreadable after about 2 seconds, a QL 70 compass lasts about 7 seconds).
 
* Stopping just after the compass becomes unstable will allow it to recover quicker (the compass was not fully unstable).
 
* Stopping just after the compass becomes unstable will allow it to recover quicker (the compass was not fully unstable).
 
* [[WoA]] affects the speed of recovery.
 
* [[WoA]] affects the speed of recovery.
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* Compasses decay very rapidly, so should always be stored in inventory.
 
* Compasses decay very rapidly, so should always be stored in inventory.
 
* Upon adding a new compass to the inventory, even with the previous one removed, the old GUI may remain. To correct this remove all compasses from the inventory and re-take the intended one.
 
* Upon adding a new compass to the inventory, even with the previous one removed, the old GUI may remain. To correct this remove all compasses from the inventory and re-take the intended one.
<!-- :*Wurm has a magnetic west. -->
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* (Hint) Most objects when placed on the ground will point north by default. For example a sword's blade will point north, as will the business end of most tools. A compass is '''not''' one of those objects, it is rotated 90 degrees and points west.
  
 
== Creation Details ==
 
== Creation Details ==
  
The production of compasses goes in 2 stages: Making unfinished ones using [[pottery jar]]s and [[olive oil]], and finishing them with an [[needle]].  
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The production of compasses goes in 2 stages: Making unfinished ones using [[pottery jar]]s and [[olive oil]], and finishing them with a [[needle]].
  
 
== Images ==
 
== Images ==
 
<gallery widths="150px" heights="150px">
 
<gallery widths="150px" heights="150px">
 
Image:Compass_Floor.PNG|Compass on the floor
 
Image:Compass_Floor.PNG|Compass on the floor
Image:Compass.png|Compass in use
+
Image:Compass_rotated.png|Compass in use
 
</gallery>
 
</gallery>
  
 
[[Category:Items]]
 
[[Category:Items]]
 
[[Category:Babel/C]]
 
[[Category:Babel/C]]

Latest revision as of 07:26, 31 May 2025

Compass
A Compass
Creation
Total materials
Result
  • Compass (0.60 kg)
Skill and improvement

Main / Skills / Miscellaneous items / Compass

A rudimentary compass, made from a needle floating in oil on a piece of wood in a jar.

A tool that indicates the cardinal points relative to the position of the player.

Contents

Usage

The compass must be in the inventory (or a container within) of the player in order to use it.

The GUI window may be placed anywhere on the HUD by dragging it around. By right-clicking it may also be made smaller (and back to large again), as well as be hidden completely. To get it back from being hidden the console - F1 - command toggle compass may be used, or toggled from the Main menu.

Notes

  • The compass gradually becomes unstable while moving and stabilizes again while standing still. While the compass is unstable the direction cannot be seen.
  • The quality of the compass affects stability.
  • A fully unstable compass will become readable in about 2 seconds at QL 70, 10 seconds at QL 30, and 20 seconds at QL 1. Starter compasses are at 10 ql, so they take 16 seconds to become readable.
  • A compass remains stable for longer at higher quality (when you begin to move, a QL 30 compass becomes unreadable after about 2 seconds, a QL 70 compass lasts about 7 seconds).
  • Stopping just after the compass becomes unstable will allow it to recover quicker (the compass was not fully unstable).
  • WoA affects the speed of recovery.
  • A finished compass cannot be improved, use high quality components to craft to get better quality end products. Additionally they can't be repaired, other than with the mend spell.
  • Compasses decay very rapidly, so should always be stored in inventory.
  • Upon adding a new compass to the inventory, even with the previous one removed, the old GUI may remain. To correct this remove all compasses from the inventory and re-take the intended one.
  • (Hint) Most objects when placed on the ground will point north by default. For example a sword's blade will point north, as will the business end of most tools. A compass is not one of those objects, it is rotated 90 degrees and points west.

Creation Details

The production of compasses goes in 2 stages: Making unfinished ones using pottery jars and olive oil, and finishing them with a needle.

Images