Difference between revisions of "Food"
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| + | [[Complete DB|Main]] / [[:Category:Game mechanics|Game Mechanics]] / '''{{PAGENAME}}''' | ||
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==Description== | ==Description== | ||
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==See also== | ==See also== | ||
* [[Thirst]] | * [[Thirst]] | ||
| + | * [[Cooking]] | ||
* [[Player status effect]] | * [[Player status effect]] | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
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[[Category:Babel/F]] | [[Category:Babel/F]] | ||
Latest revision as of 01:47, 11 August 2023
Main / Game Mechanics / Food
Description
Food is what a player needs to eat to fill the hunger bar up.
Notes
- See cooking for details about cooking various dishes. Cooked food usually provides a player with more nutrition than if the items were eaten raw.
- A player will automatically fast when the hunger bar drops between 6%-8%. However, once a player loses their fat reserves/layers, they will no longer be able to fast and will enter a state of starvation.